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Will You Change Your Web Site For the iPhone?

Posted by kdawson on Fri Jun 22, 2007 09:34 PM
from the multi-touch-is-not-a-mouse dept.
An anonymous reader calls to our attention a blog post about the way the iPhone's multi-touch UI will strain the interface conventions of Web 2.0. This looming clash comes clearer as Apple releases more details of the iPhone's UI. Much has been made about the iPhone including Safari to provide a full web browsing experience. But this reader is wondering how compatible certain sites will be with the iPhone's input. From the post: "[Web 2.0-style interaction] makes somewhat heavy use of 'onmouse' events and cursor changes... along with CSS a:hover styles. The iPhone challenges those particular Web 2.0 conventions, though, because it is a device that not only adds support for another pointer, but at the same time eliminates them as interface objects... [T]he user doesn't get to express their attention with the iPhone... They only get to express their immediate action." This reader asks, "What other pitfalls lurk in the multi-touch web? Do any Slashdot readers plan to adjust their sites to ensure they work with the iPhone, and can you think of any similar issues that will crop up with such a different browsing experience?"
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  • by crimguy (563504) on Friday June 22 2007, @09:36PM (#19616467)
    Sure sounded that way. Lets just release the damn thing and see what it does.
    • by TheRaven64 (641858) on Friday June 22 2007, @10:03PM (#19616645) Homepage Journal
      It's not really specific to the iPhone. Hover and mouse-over events don't work with any kind of touch-screen, even if they are not multi-touch. If your UI depends on them, then you are an idiot and should never be allowed near a web site. Fortunately, most of the web sites I visit know this. The last site I remember that used most-over events for important data was Jabber.org, which used to put data about public servers in a tool-tip. This was horrendously bad, since it meant that important information was unavailable to a large number of browsers (including Opera, which always put the address in the tool-tip), irrespective of whether they used a touch screen or not.

      In summary: Some web sites are badly designed, and if we try really hard we can tangentially relate this to the iPhone.

      • by Achoi77 (669484) on Friday June 22 2007, @11:31PM (#19617127)

        I wouldn't say that some websites are necessarily badly designed, it's just that there was a specific target demographic that web developers have aimed for when they were designing their websites. It just happens this largely includes websites that were mostly designed to be surfed with a keyboard and mouse, rather than some alternate input device, like a touchscreen

        As we see more fancy pants ajax techniques that are driven based on keyboard input, such as that neato google suggest thing that they put out a few years back - while that would be incredibly convenient to a user with a keyboard, it wouldn't necessarily have any impact on user performance when they are using a mobile phone, especially one without some kind if keyboard input. Things like that would be.. obsolete? (hah, for whatever reason obsolete doesn't sound too correct)

        IMO a complaint like the author's sure sounds like he's grasping at straws. Sure he could develop a one-size-fits-all site that will be (ideally)wonderful for using with kb/m along with a touchscreen, but all interface designers are keenly aware of the fact that optimizing for one type if interface will ultimately be sacrificing the other. A simple alternative would be to give a url that will redirect the user to an iphone(or similar device) optimized site when the user heads towards there, and another for the standard computer user. Why wouldn't companies that are trying to appeal to both demographics want to do this in the first place? Doesn't make too much sense to me - plus it would prolly be cheaper in the long run instead of trying to retrofit their site to be 'iphone friendly.'

        • by Kyojin (672334) on Friday June 22 2007, @10:30PM (#19616827)
          Why should something change when you hover over it if your whopping great big finger is in the way?
        • by daeg (828071) on Friday June 22 2007, @11:37PM (#19617161)
          He didn't say take the hover out of websites. Just make it non-essential. For instance, if you have a menu, have them respond to both hover AND click.

          And "Ctrl+Touch = hoever" won't work at all. For instance, the touchscreens in my clinics don't have keyboards at all. Requiring multi-touch devices or devices that react on pressure won't work, either, as they are restrictively expensive for many purposes.

          And it's not just iPhone users. No touchscreen mobile device supports hovering to my knowledge, including PDAs, smart phones, iPhone, etc. Not to mention that not all users are able to easily hover (keyboard, screen readers, search engines, people with movement disorders/shaking...).

          All it requires is a few minutes of planning to ensure all hover operations have an alternative method to them and everyone can be happy.
        • by ChunderDownunder (709234) on Friday June 22 2007, @11:39PM (#19617181)
          Stylus environments, nor the iPhone, don't have keyboards. So there's no CTRL key to hover with. :(
        • by WNight (23683) * on Saturday June 23 2007, @03:00AM (#19618065) Homepage
          How about we design interfaces with exposed controls instead of having everything pop up when we mouse near it? Instead of having to sweep the mouse over everything to see what it did, it would instead just be obvious from looking at it.

          Things that need to pop-up information can have hover-text and when clicked, pop up a javascript floater just like the hover-text.

          Really the problem is that almost everyone making a Web2.0 interface is an idiot, and ugly. What user ever asked to have to mouse over a heading, often all of them, to find a sub-option? What user wants non-native UI popping up when merely moved past? If you think this stuff is in demand, you must use MySpace.
            • by Haeleth (414428) on Saturday June 23 2007, @05:06AM (#19618475) Journal

              T-mobile offers unlimited data on their Sidekick plans for only $20 a month (this includes internet, email, aim, and text).
              Is this "unlimited" as in "unlimited", or the more usual "unlimited" as in "the limit is secret, and if you exceed it we'll tell the press you were stealing movies"?
              • by billstewart (78916) on Saturday June 23 2007, @02:33PM (#19622083) Journal
                Most of the wireless plans I've seen that offer cheap "unlimited" service only allow it for the handheld device - you're not allowed to use it as a modem for your PC unless you're buying the >$80 plan. They can afford to offer $20 handheld-only unlimited, because you're only going to use so much data on a handheld.


                The big problem, of course, is that cellphone companies are greedy and not visionary; they've been making scads of money selling 10-cent text messaging to teenagers and selling old-pager-priced data services to businesses, and they don't want to let go of that mindset just because the technology's changed and the users want something different. And so far it's working for them:-)


                To cut them some slack, though, there are two parts to their cost - the underlying internet, for which there's really no excuse not to allow unlimited bandwidth, but also the hardware and operational cost for their radio equipment and spectrum. The per-bit cost for the radio side has come way down with the newer technologies, probably by a couple of orders of magnitude, but the capacity still has limits, and if they offered actually unlimited unlimited service at a cheap price, they'd burn through it pretty fast and their service would start to degrade.


                I don't know if they know what the real capacity is, or what the real market is, but we've seen with several other technologies what happens when you offer people "unlimited" service without being prepared for customers having a different idea of what they want to do with the service than you did. I don't mind too much if they aren't willing to go there - but they shouldn't be calling their service "unlimited" when it's actually "very limited".

          • by jacksonj04 (800021) <nick@tn-uk.net> on Saturday June 23 2007, @05:30AM (#19618551) Homepage
            For crying out loud, it's just another device! Having a mobile device which can access the internet is nothing stunning, my PDA and phone have been doing it for years. The iPhone doesn't need a different site design to the other SEVERAL MILLION existing devices, so why should another few make any difference to how people design their site?
          • by Divebus (860563) on Saturday June 23 2007, @10:47AM (#19620189)
            I'll second [million] that. About one-third of the people in my company have already asked if they'll be able to access our CRM system from the iPhone. My choice is to make sure it works or face an angry mob with torches and pitchforks.
  • Won't be a big deal (Score:5, Informative)

    by daveschroeder (516195) * on Friday June 22 2007, @09:37PM (#19616479)
    Sites that don't support the fancy things will simply probably zoom in (and out) some preset amount on a double click, and a user will still be able to zoom an arbitrary amount with multi-touch (e.g., pinch and unpinch).

    Simple.

    For those who don't know, iPhone uses some tricks to detect "zones" or "areas" on web pages that will automatically zoom to fit when double clicked, like a photo with caption, or a story column on a newspaper web page.

    This person is overcomplicating things, and overreacting ("pitfalls"? "adjust [...] sites to ensure they work with iPhone"?) No sites need to be changed to work well with the browser (or, at least as well as, and, from all of the demos and appearances, probably quite a bit better than, any other mobile browser). The user wants to zoom in, they zoom in. So what if it's not perfect. Sure, some sites can offer a better "experience" specifically for iPhone if they choose, but they don't need to.

    That's why this thing having a real, full browser, able to be viewed in portrait or landscape, is great. It will be nice to have a full browser on a phone that doesn't suck, even if I can't double-click and perfectly zoom to fit on a photo and instead have to zoom on an area of interest manually. Some might say "but it's not consistent!" Well, what do you think it does when you double click? If a special "zone" isn't present, it will probably just zoom as close to where you clicked as it can. If it's not perfect, you can even drag the display around with your finger, or pinch/unpinch to zoom more/less as appropriate.

    Disclaimer: yeah, we don't "know" any of this yet, but just look at the demos and how the phone works. And anyone can try it out next Friday. It will probably be a much better browsing experience than on nearly any, if not all, other mobile browsers.
    • Actually the poster is correct -- there are issues, and it has nothing to do with Safari, it has to do with the UI assumptions made by Javascript programmers.

      For example, if you have a FORM that submits when the mouse "leaves" the drop down box, please explain how that event will be triggered since there /is no cursor/. Sure, Safari can fake it for the sake of making automatic form submission work, but its still an issue.

      This has nothing to do with rendering, it has to do with interaction.
  • My stuff is writen to XHTML 1.0 Strict standards. If it doesn't work on the iPhone, it's not my problem.

    That's the whole damn point of standards. Write to them you don't have to worry if something will work. Use quirks and tricks, and you're going to be dealing with a tone of headaches every time something new comes out.

    BTW, "Hey, Microsoft! Fuck you and your shitty standards-ignoring browser!"

    • Everything that works in Safari works on iPhone.

      What this person is talking about is the zooming tricks iPhone uses to detect zones or areas on web pages.

      But since the user can zoom and unzoom arbitrary amounts, and also drag the page around arbitrarily with their finger, and also have the option of viewing the page in either landscape or portrait, this is just a case of one person overreacting, and doing a poor job of explaining what they're talking about.
        • I'm not sure your personal beef with Dave, but if you took a couple seconds to read anything about the iPhone, you would know by now (as it has been repeated 1000 times) that the iPhone runs Safari. Not just supports Safari, but is the same actual application. Apple has also claimed that the iPhone runs the full OS X.

          I haven't tried Safari under windows, but it runs fine on my Macbook. Probably just as well as Konqueror does under Linux (as it is based on the Konqueror rendering engine). I'm not up on all m
        • Re: (Score:3, Informative)

          If the :hover class works based on where your finger is (or if it has a proximity detecting screen...!), so much the better.

          It will not. This was pointed out by Steve Jobs in the WWDC keynote address.

    • by kestasjk (933987) on Friday June 22 2007, @10:21PM (#19616749) Homepage
      This isn't about HTML standards, it's about changes to the way people will interact with websites.

      By the way it's a bit nieve to say that as long as you stick to the standards you're fine. The standards all leave room for ambiguity, such as different browsers interpreting elements as defaulting to inline or block, and there are many standards that aren't fully implemented. It's pretty hard to make a Web 2.0 site that looks good, it easy and intuitive to use, complies to appropriate standards, and works on all browsers (even all the big browsers).

      As someone said "The great thing about standards is that there are so many to choose from."
    • If I use the web without a mouse, I can't initiate a mouseover event (assuming I'm not controlling a mouse cursor with the keyboard or something.) What standard am I violating?

      There are two golden rules in web design: code to the standards and degrade gracefully. Both are important.

    • You won't do backflips for a luxury cell phone that will be owned by 1% of users?!?

      What are ya, son, a Communist? ;-)

      • When I use javascript is always in a way that is not going to cripple the user if they have it turned off. For example, on Ye Olde Booke O' Seadogs [bookoseadogs.org] the javascript is for a minor visual effect (hover your mouse over the jolly roger). In case you are wondering, those popout menus are pure CSS (with a hack to get it to work in IE, of course). In forms I've used javascript to set focus to the first field. In either case, disabled javascript is not a problem.

        I use this simple rule: Use javascript to enhance the user experience, not to restrict it.

  • by mrcdeckard (810717) on Friday June 22 2007, @09:41PM (#19616503) Homepage
    viewing websites on my current cell phone is a very lynx-esque experience -- arrowing between various links on the page, the pressing enter.

    i have downloaded "mobile" versions of gmail and google maps for my cell phone.

    i just don't see that this is a big deal. besides, to me, the most attractive thing about the iphone is that it will perfectly sync with my mac -- address book, calendar, itunes, iphoto, etc.

    mr c
  • Touch Screens (Score:3, Insightful)

    by digitalchinky (650880) <dtchky@gmail.com> on Friday June 22 2007, @09:42PM (#19616511) Homepage
    This is an entire non-event that is barely slashdot worthy at best. This issue is the exact same one faced by every other touch screen in existence. It is not a pitfall in any way at all. Simply a circumstance of the technology. I've seen some excellent touch screen interfaces that do provide a good level of feedback anyway - flashy colours when you punch a button, dragging fingers across the screen to move windows...

    Do we really need to make stories from nothing?
  • Yeah, right (Score:5, Funny)

    by rueger (210566) * on Friday June 22 2007, @09:45PM (#19616527) Homepage
    Most people here won't go out of their way to make a site work with Internet Explorer, and IE has 70% of the market... and you want to know of they'll accommodate the quirks of a cel phone?
  • Keep it simple (Score:3, Interesting)

    by Midnight Thunder (17205) on Friday June 22 2007, @09:49PM (#19616549) Homepage Journal
    I design my sites for compatibility. Sure I might tweak a small feature here and there in special cases, but compatability remains key. If the site is not compatible, then I lose some viewership somewhere. Google in many ways is what we all strive for, since they manage to add cool features, but still manage to provide backwards compatibility.
  • by imemyself (757318) on Friday June 22 2007, @09:50PM (#19616555)
    Not specifically for the iPhone. Maybe a simple low graphics version for PDA's and phones in general, but I'm not going to do anything special for the iPhone. If the mobile version of pages is simple/lite and standards compliant, then it should work with pretty much all mobile devices. If it doesn't, then it's probably the device maker's fault for using a shitty browser/rendering engine.

    Realistically, the normal non-mobile versions of websites are not going to work well on mobile devices, period, because of the small size of their screens and limit forms of input. And the iPhones certainly not going to change that, especially given its lack of true 3G which will make the full versions of most sites horribly slow as well.

    Mobile browsing is nothing new - Most major sites that people would frequently access from a mobile device (ie webmail, news/homepages, search engines, etc) already have mobile versions of their sites that work reasonably well. With its pretty high price tag, lack of 3G, and very few third party apps (compared with BB, Windows Mobile, and Palm), I highly doubt that it will spark a "revolution" in web browsing. It may look very slick, but technologically speaking it probably won't be earth-shattering.
    • by Savage-Rabbit (308260) on Saturday June 23 2007, @03:32AM (#19618187)

      It may look very slick, but technologically speaking it probably won't be earth-shattering.
      Neither was the iPod and to add insult to injury it even had fewer features than the competition which is exactly why watching it become a phenomenon annoyed the sh*t out of all of Apple's competitors.

      With its pretty high price tag, lack of 3G, and very few third party apps (compared with BB, Windows Mobile, and Palm), I highly doubt that it will spark a "revolution" in web browsing.
      Having been around long enough to remember people saying the same about the iPod and that it wouldn't do a thing to change the music business beacuse it was a niche product that was way to expensive and would only become popular with Apple fanbois I'll take that prediction with a grain of salt. :-D

      Mobile browsing is nothing new - Most major sites that people would frequently access from a mobile device (ie webmail, news/homepages, search engines, etc) already have mobile versions of their sites that work reasonably well.
      Actually many of them don't and those that do often have bad support and the same goes for client apps making use of web based services. It seems to me everybody is to busy trying to sell me video and TV streaming to my mobile handset over 3G to register that the kind of stuff which is really useful to a run-of-the-mill consumer is stuff like Google Maps Mobile [google.com] on his/her phone. I still have not managed to get Google Maps or similar services to work on my own mobile which IMHO sucks since it, or a similar service, would have been very useful for navigating the last time I was in London. If the iPone becomes anything like the success the iPod is, even if it gains only a quarter as of the iPod's popularity, it will raise the bar on what people expect from a mobile phone. In that case I think we can expect *some* changes in the amount of attention developers and handset manufacturers pay to the needs and wants of the mobile browsing public. I won't expect a revolution any more than you do but significant changes might happen.
  • content (Score:5, Insightful)

    by pytheron (443963) on Friday June 22 2007, @10:03PM (#19616637) Homepage
    every time I read stuff like this, I think about what makes me visit webpages. Content. You can have it in bold clashing flashing colors if it pleases you, but if I _want_ to read it, I'll put up with it, or at least bypass your presentation. If my device won't co-operate, I still want your information, so I'll use another device.
    This image of webmasters throwing their hands up in the air and running around "We've lost another random passer-by.. noooo!" makes me chuckle. It all comes back to content. If your site has something worthwhile, people will make the effort.
    • Re:content (Score:4, Insightful)

      by The One and Only (691315) <phil@philwelch.net> on Friday June 22 2007, @10:24PM (#19616771) Homepage
      If, however, you "require" IE and try to use tricks (rather than checking the browser string) in order to ensure I'm using it, I'm going to say, "fuck your content". Content is important, but good content will not inspire people to leap over literally every barrier in their way.
  • by freeweed (309734) on Friday June 22 2007, @10:08PM (#19616669)
    You know, people have been browsing the web on Blackberries and Treos for quite a while now, right? While many sites decided to go the "mobile." route, a good chunk of the web works just fine on a smartphone. Has for a long time.

    Mostly it's things like tables and oddball CSS that bugger up smartphones. I can't say that I've ever experienced an "OMG NO MOUSEOVER" moment with my Crackberry.

    Shit, Google even has several of its apps specifically released for smartphones, because they realize the AJAX stuff only half works right. Google Maps + Blackberry == invaluable when travelling in another city.
  • Segway (Score:5, Funny)

    by Anonymous Coward on Friday June 22 2007, @10:22PM (#19616755)
    I'm sure I remember a quote from Dean Kamen claiming cities will be rebuild to accomodate the Segway. Yeah, they're almost done I think.
  • Hype, hype, hype (Score:5, Insightful)

    by Dan East (318230) on Friday June 22 2007, @10:29PM (#19616813) Homepage
    Can someone please tell me how Apple pulls this off? I mean the frigging phone isn't even on the market yet, and we have Slashdot stories talking about redesigning the web to work on this thing. Give me a break. It appears "multitouch" is the next buzzword. The issues the article discuses, like mouse over events and hovering, isn't even specific to a multitouch panel in the first place. These are issues that have surfaced decades ago, and are typically addressed by a tap-hold style action.

    Sorry, but this is just getting to me. It's like there is a certain percentage of the population (and press), that is willing to give Apple a wink and a nod, and pretend that every last freaking thing the iPhone encompasses was just invented by Apple. Wee! It can browse the web (never mind that its display has 1/2 the pixels of a VGA Pocket PC). Wow! It can play MP3s (boy the music sounds extra special somehow on an iPhone). Neat! It has a soft input panel (lets ignore that there is no tactile feedback, thus typing requires visual stimuli to make sure you're pressing the right areas). Yeehaw! What battery life (even though you can't swap batteries, preventing the user from purchasing as many extra batteries as necessary to meet their usage needs).

    For every true innovation there's three caveats. Maybe once this thing actually hits the market we can get at least a small dose of reality.

    Dan East
  • I expect that ... (Score:3, Insightful)

    by constantnormal (512494) on Friday June 22 2007, @10:32PM (#19616835)
    ... both AT&T and Apple (both significant advertisers) will provide some subtle inducements for site owners to provide a view of their pages that works well with the iPhone.

    And if a site is well-designed, separating the "view" from the "data" using CSS or javascript or whatever, it should not require a massive overhaul of a site to provide an iPhone-friendly view. And it certainly shouldn't require any non-standard web page syntax to do so.

    Anyone know what the user-agent string is for the iPhone?
  • No (Score:3, Insightful)

    by Actually, I do RTFA (1058596) on Friday June 22 2007, @10:48PM (#19616921)

    I don't test my site except with the browsers I use anyway. If your browser is broken, not my problem. Also, my UI is simple. I dislike using JS, and try to minimize it.

    As a sidenote, I believe the iPhone will be an overhyped failure (not in sales, but as a product). My coworker disagrees with me. Other than shorting Apple stock, with the expectation that I can buy it back two quarters after the iPhone's arrival (after a long enough period of time that inital sales, which I expect to be extreme, will die down), is there any way you can recommend for the two of us to use for us to put money on it?

  • by LBArrettAnderson (655246) on Friday June 22 2007, @10:52PM (#19616953)
    The only things that are mentioned in this article about the question of whether or not we will change our websites to better suit the iPhone are things that are already present in current mobile devices!

    Why do the majority of iPhone related articles on slashdot ignore the fact that it's nothing new?

    Sure there is the zoom stuff, that's one difference, but that has nothing to do with me adapting my website for the iPhone and everything to do with the iPhone adapting itself to be able to view the full-version of websites instead of mobile-versions.
  • Well? (Score:3, Insightful)

    by machine of god (569301) on Friday June 22 2007, @11:22PM (#19617077)
    Will you redesign your cities for IT???
  • Heck no (Score:4, Insightful)

    by gravis777 (123605) on Friday June 22 2007, @11:40PM (#19617183)
    I tried when the webtv came out, then i realized that if i just wrote with standards, while it may not look great on non-pc platforms, it looked good enough that you could get what you needed. Now if the page did not work at all on the iphone, that owuld be one thing, but my guess is that it will display just fine, just not be "Optimized" for it. And quite frankly, my site is probably not something people are going to want to be browsing from a mobile device anyway. I point this out to our users all the time when they grip about their blackberries not having all the features of Outlook - Your mobile device is there as a CONVIENIENCE, not as a replacement for your desktop / laptop. Quite frankly, I do not see the lure of mobile devices. I want my phone to make phone calls and do text messaging. I am not going to try to type out an e-mail on one of those tiny keypads (omg, have you tried typing on a Pearl?), the screen is really too small to read anything more than maybe a rss feed, data plans are astronomical, and speeds suck.

    This reminds me of people complaining about the quality of stuff on the itunes music store. So before videos were not at full dvd resolution. Guess what, the ipod doesn't support that resolution. So what if the songs are at 128k, the majority of people are listening on earbuds anyways, not on a full stereo system.

    The point is, the trouble of rewrittign a site for the iPhone is just not worth it unless you are something like CNN or BBC or Google. You are not going to be browsing your church website, pepsi.com or a porn site on your iPhone, are you? (Okay, SOMEONE will, but not the majority of people).

    When I was even running highly popular sites, in the days when webtv was popular, with the hundreds of hits I got a day, I may get a hit once every two weeks from a webtv. I spent hours pulling out my hair trying to get it all looking pretty for them, and in the end, the tradeoff just wasn't there. It worked, it just was not optimized before.

    I mean, I am sorry, but unless you are running one of the top 20 internet sites, there is just no reason to optimize your site for the iPhone. Its pointless, its a waste of time, and people are not going to want to view your myspace profile from a mobile device, you just are not that popular.
  • by MBoffin (259181) on Friday June 22 2007, @11:45PM (#19617209) Homepage
    One of the big marketing points they've been pushing in their ads for the iPhone is that you don't have to browse a "watered down Internet" on the iPhone. Go watch the ad called Watered Down [apple.com].

    If Apple thinks their browser is good/robust enough to browse the "real" web, then making my site look fine in Safari (which any web developer should be doing anyway) is all I should have to do.

    Care to argue otherwise?
  • by Lord Ender (156273) on Friday June 22 2007, @11:55PM (#19617251) Homepage
    Redesigning a web app that uses a significant amount of AJAX functionality is going to take hundreds of hours of developer time. Suppose the average AJAX developer costs $50/hr. For 600 hours of work, we would need to make MORE THAN $50x600 = $30,000 worth of developer time to redesign!

    For the redesign to be worth it, we would need to pull more than $30,000 in AFTER TAX, AFTER RISK profit! Not revenue--profit.

    Since web businesses have lower margins than "traditional" businesses, we are going to require many hundreds of thousands of potential iPhone-only dollars being spent at our site before we consider it.

    Show me the study with killodollars (per site) of potential iPhone purchases, and have it coming from Gardner, or Forester, or whichever "reputable" BS analysis company--and we'll start to consider it.
  • by QuoteMstr (55051) <dan.colascione@gmail.com> on Saturday June 23 2007, @12:02AM (#19617305)
    Almost every "Web 2.0" site I visit actually works less well than equivalent sites did years ago. Now, photo galleries use ajax and javascript to switch pages, making it impossible to, say, open each page in a new tab and switch between them. Obscenely huge tables are loaded and sorted using javascript instead of letting me sort on the server side. Forum software prevents me from replying in a new window, or heck, even gracefully switching between threads. Keyboard support is often non-existent, since everyone thinks it's cool to reimplement the button element with sixteen DIVs and a Javascript widget framework.

    You know what the worst is, though? The most useless example of sheep-like trend following?

    Go to eBay.com's front page, and mouseover one of the menus at the top. The damn server PERFORMS AN AJAX QUERY to eBay to get the four items in the menu. They should know better.

    Please, just wake me up when the "web 2.0" fad is over.
  • by PietjeJantje (917584) on Saturday June 23 2007, @03:53AM (#19618267)
    Stop it. Just stop it. I know "web 2.0" is considered evil here and all problems are probably caused by it, but mouseover or a:hover is absolutely, completely unrelated to "web 2.0", nor is it an convention of it. That is just nonsense and the same as saying javascript or a div are web 2.0 inventions, just because someone used those elements for what he calls a web 2.0 site. Although I'd be pretty interested to find out how someone can either do Ajax calls with a:hover or how it does perform a social function for the community. Surely web 2.0 deserves all the cliche rants that this article results in here, but there is a time and place for things, and a different interface paradigm of the iphone and possible problems with mouseovers on existing web pages isn't one.
  • by suv4x4 (956391) on Saturday June 23 2007, @06:04AM (#19618647)
    We should definitely make sure the best ever experience for the iPhone! Right!

    Some stats based upon web client hype as of late:

    1. iPhone: 5 million publications of iPhone taking over the world
    2. Safari for Win: 3.2 million benchmarks proving Safari is teh greatest Windows browser ever.
    3. Firefox: 2.1 million "take the web back" propaganda blog posts.
    ...
    ...
    ...
    ...
    612. IE6: 1 positive article and 40 million "I hate IE" quotes from IRC Efnet.

    And now, let's see the web client stats:

    1. IE6: 448 million people
    2. IE7: 128 million people
    3. Firefox: 96 million people
    ...
    ...
    ...
    ...
    821. iPhone: 11 people (including Steve Jobs)

    Puts things in perspective.
    • Re: (Score:3, Interesting)

      You realize that I can set Safari to tell your site that it's whatever browser I want it to be, right? One of my pet peeves is when I do this, it fools the site, and then the site works perfectly in Safari. I usually find the webmaster's email and send them an annoyed email. Maybe I should send several - you inconvenience me, I'll inconvenience you.

      (Actually, I don't even use Safari that often, but when I find a site that tells me I can't use FF I'll fire up Safari and go through this process.)

    • Good point. Anyone know what the user agent string is for iPhone/Safari? That way we can detect these morons and do unpleasant things to their "user experience." :)