Stories
Slash Boxes
Comments

News for nerds, stuff that matters

Funding Open Source?

Posted by Cliff on Mon Jul 14, 2003 06:49 PM
from the show-me-da-money dept.
One of the beautiful things about Open Source is that the barriers to entry are next to non-existent, and the adage "have compiler, will travel" embodies this fact well enough. However, as projects grow in size, they will soon face financial stumbling blocks, not to mention a need for increased visibility. How does one best market an Open Source project? What can Joe (or Joni) Coder do to increase their project's financial stability? Have the financially minded people of the Free Software community thought out the possibility of an Open Investment firm? Read on for Slashdot readers who are asking these exact questions!

An Open Investment...
Luke asks: "Open Investment is a concept whereby Open Source principles are applied to making money. Open Investment is inspired by recent articles and diary entries, on Advogato, lamenting the lack of funding of strategic projects. Eric S. Raymond's 'Cathedral and the Bazaar' papers describe how Open Source projects get off the ground by starting as a programmer's itch turning into something useful to other people.

What if there are strategically important projects that just take too long to ever get off the ground, such as an Open Exchange replacement? With the Economist's recent news on how users expect more and more from IT, how is the Open Source community ever going to keep up? Who is going to pay for it?

The principle behind the Open Investment Initiative is to encourage the Open Source Community to take matters into their own hands, by getting smarter about money. If that happens to mean that programmers become part-time wheeler-dealers and happen to _like_ it better than programming, then good for them! Open source developers (or anybody else for that matter) could even band together to form investment syndicates, with the aim of gaining financial independence.

For the most part, the expectation is that several smart people willing to learn about investing, negotiating and making money get together, and succeed where they would be unable or unwilling to do anything on their own.

Who wants to give it a shot?"

...for a Common Situation?
Yaztromo asks: "I'm the project administrator and lead developer for an Open Source project that brings PalmOS handheld synchronization to Java-enabled platforms, called the jSyncManager.

I started the project back in 1997 for personal use (the full history of the project as available here), and in November of 2002 decided to make it Open Source under the GPL (although parts have since had their license changed to the LGPL to make using our API (especially our plugin APIs) easier for all kinds of developers). After about 8 months we're getting pretty close to final releases of the project for public consumption.

So I've been at this for 8 months, with some success, but am getting to the point where two things concern me:

  1. How do I best market my project?
  2. How can I raise funds to help continue the project?
I imagine that most Open Source projects of any decent size face these same questions, so I'm hoping that Slashdot's contributors who have been involved in other Open Source projects that have faced similar questions would be interested in sharing their ideas and experiences in these two areas.

How have you raised your Open Source projects public profile (particularly if it isn't something that is of general use), and how have you gone about obtaining funding to help take care of those annoying little costs that creep up along the way?"
This discussion has been archived. No new comments can be posted.
Funding Open Source? | Log In/Create an Account | Top | 264 comments (Spill at 50!) | Index Only | Search Discussion
Display Options Threshold:
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
  • Money for nothing? by Anonymous Coward (Score:1) Monday July 14 2003, @06:52PM
    • Returns on Investment (Score:5, Interesting)

      by yintercept (517362) on Monday July 14 2003, @08:11PM (#6439089)
      (http://communitycolor.com/ | Last Journal: Monday November 19, @12:08AM)
      I guess I will add the to troll and take another karma hit.

      The very nature of an investment means that you are buying an asset that has a positive financial return.

      A software project magically becomes a good investment when it starts returning money. The idea of asking for investment before you have a financial plan is guaranteed loss. It is no different than asking for alms.
      I hate it, but those stupid affiliate web sites that clutter cyberspace have investment value, even though they really don't add much value to the net, while good OSS projects don't have investment value. This happens even despite the fact that the OSS project is adding a great deal of value to the planet.

      Unfortunately, the economic thing is too often hidden from the IT staff. Yet, the whole investment thingy has driven software and IT development since its inception. The IT jobs existed because we were all building a capital asset, not because we were making interesting things happen on a screen.

      The last tech boom, where people no longer had to show a return on investment messed up our minds, and we have to get the financial end back intact to thrive. That means programs that actually produce financial transactions.

      I am a troll because I believe the value of OSS is in its being open, and not in its being free.

      I believe with all my heart that software should be creating a capital asset.
      When programming, I ask myself both about what I am adding to the technology as well as the financial assets of my employer.

      This does not necessarily mean that we need to work for the productization of all computer code, but I really wish the OSS community would spend a little more time thinking about getting cash piped through its pipes.

      As such, I found the shareware ideal much more appealing than pure OSS. The shareware concept essentially lets people learn from software, but demands payment when the software is used in a business setting.

      I always felt proud when I managed to convince a company to buy a shareware program, because I was contributing to the software economy.

      The Oracle approach has been quite successful. Students and schools can get the software for free, but businesses must pay for it.

      In some ways, my ideal would be that the code is open for review and tweaking, but there is a license to use the material.

      One possible mechanism for funding technology would to include a licensing layer in the technology. Basically each object in a build would record its source. Imagine a database filled with the names of individuals that contributed objects to a code. The company could then pay a license through a mechanism that distributes cash to the object owners.

      With such a mechanism, OSS developers would have a cash flow. They would then find that they could invest in more code to increase that cash flow.

      It really seems to me that the goal of a community should be the enrichment of the people in the community. It's never bothered me when a company has to pay for a computer license as that money goes into the community.
      [ Parent ]
    • OSS funding? Talk about hypocrisy. by Anonymous Coward (Score:1) Monday July 14 2003, @09:45PM
      • 1 reply beneath your current threshold.
    • 1 reply beneath your current threshold.
  • Gee... by mmol_6453 (Score:2) Monday July 14 2003, @06:53PM
    • Re:Gee... by BinBoy (Score:2) Monday July 14 2003, @09:30PM
      • Re:Gee... by uchian (Score:2) Tuesday July 15 2003, @04:57AM
    • Re:Gee... by jo42 (Score:1) Tuesday July 15 2003, @09:00AM
    • 1 reply beneath your current threshold.
  • I like it! by CERDIP (Score:1) Monday July 14 2003, @06:53PM
  • It all works until by Bijin Ahandi (Score4 (Score:2) Monday July 14 2003, @06:53PM
    • Yes, but use imagination and professionalism... by Fu Ling-Yu (Score:3) Monday July 14 2003, @07:06PM
    • Re:It all works until by tarquin_fim_bim (Score:1) Monday July 14 2003, @07:08PM
      • 1 reply beneath your current threshold.
    • Re:It all works until by The Almighty Dave (Score:1) Monday July 14 2003, @07:10PM
      • Re:It all works until by The Almighty Dave (Score:1) Monday July 14 2003, @07:36PM
      • Re:It all works until (Score:5, Insightful)

        by Nutcase (86887) on Monday July 14 2003, @07:42PM (#6438958)
        (http://www.ryanabrams.net/ | Last Journal: Thursday May 08 2003, @04:57PM)
        Cry me a fucking river.

        It's called competition. It's something that exists in the Real World.

        Seriously, if you have a product that can be replaced in 2 months via current tools, your products value has diminished to the point where maybe you should make a new product.

        Hell, if tools are so good that someone can do it in two months, maybe its time for a rewrite of the codebase so you can cut costs and out market, out sell, and out business the "damned kiddie"

        If you are so lethargic that a random kid can write something in two months that has the capability to put you out of business, you deserve to go out of business.
        [ Parent ]
        • Just look at the gaming market (Score:5, Insightful)

          by KalvinB (205500) on Tuesday July 15 2003, @12:19AM (#6440192)
          (http://www.icarusindie.com/)
          Every kid and their little sister is writting games these days and the big companies certainly aren't sweating it.

          I think the OP was being drastic about "script kiddies" but I often find myself looking for Open Source solutions to replace expensive alternatives.

          I think the point he was trying to make was that:

          We complain about the lack of jobs available and then go on and on about how great FREE software is. Hypothetical situation Linux takes the desktop by storm, Windows goes down the tubes. Thousands of workers are out of jobs at Microsoft. Not only did thousands of job positions disappear but now you have thousands of people looking for new jobs.

          1000+ more people out of work 1000+ less job positions to be filled.

          Open Source replaces paid jobs that are covered by the profits created by the product with jobs that need some other way to cover the bills.

          Here's the trade-off:
          Closed source = few developers but cost of production is distributed over many customers
          Open source = many developers but cost of production is distributed over a few wealthy friends

          There's plenty of free software floating around but there's not much free money.

          If the Open Source model isn't supporting your costs, then you need to start charging the customers. Companies tend to make investments, not give grants. And both are very difficult to get.

          Open Source software needs to plan in advance for the possibility that they will need to charge for their product to cover costs. Going out whinning that nobody donated isn't going to fix things.

          I liked having a totally free huge web-site that many many people utilized but there was no way I was promising it would stay that way. And of course it didn't. Free is nice but free don't pay the bills.

          Project needs money? Charge for the download. Problem solved. If someone else wants to host it and not charge the fee, great. The idea of the charge is to cover bandwidth. If it's not costing you bandwidth then you don't need to get a return on it.

          If the problem is more than the cost of bandwidth then you need to find a job that pays real money and work on the project that doesn't pay you on the side.

          Ben
          [ Parent ]
        • Re:It all works until (Score:4, Insightful)

          by God! Awful 2 (631283) on Tuesday July 15 2003, @01:37AM (#6440446)
          (Last Journal: Wednesday July 16 2003, @04:16AM)

          Cry me a fucking river. It's called competition. It's something that exists in the Real World. Seriously, if you have a product that can be replaced in 2 months via current tools, your products value has diminished to the point where maybe you should make a new product.

          I can't read the OP's mind, but I do think you are oversimplifying the matter. Let's say you have an idea for some kind of innovation. Say a better type of web browser. You spend 4 years researching the idea, gaining seed capital, and developing the whole browser including your innovation. Meanwhile the damned kiddie just copies your idea and spends 2 months kludging it on to Mozilla. It crashes half the time, but who cares cuz it's free. Eventually, some other altruistic soul will take the time to debug it.

          -a
          [ Parent ]
      • 1 reply beneath your current threshold.
    • Re:It all works until by Anonymous Coward (Score:1) Monday July 14 2003, @09:07PM
    • Re:It all works until (Score:4, Interesting)

      some god damn kiddie does the same thing it took you 4 years to do, in two months and gives it aways for free. Nope. Hobbists always win.

      Having once been one of those kiddies, I can say that this only really applies to the most simple applications.

      The jSyncManager looks deciptively simple on the outside (on purpose -- we have a very good GUI developer who takes HCI stuff pretty seriously involved in the project), but it's inner workings are more complicated. Its multi-threaded, object oriented protocol stack is beyond even the most talented "kiddie".

      It's an exceedingly difficult thing to "get right", in part because no official protocol specs have ever been published.

      Anyhow, for us that has never been a fear or concern. A bigger concern is that at some point in the future Palm will simply drop their synchronization protocol altogether, or make it significantly more difficult for us to reverse engineer.

      Yaz.

      [ Parent ]
      • 1 reply beneath your current threshold.
    • 1 reply beneath your current threshold.
  • I'll donate some mod points... by MojoRilla (Score:1) Monday July 14 2003, @06:54PM
  • Open Investment? by Anonymous Coward (Score:2) Monday July 14 2003, @06:54PM
  • Ideas (Score:5, Interesting)

    by Dominic_Mazzoni (125164) * on Monday July 14 2003, @06:54PM (#6438636)
    (http://dominic-mazzoni.com/)
    The article's idea of "Open Investment" doesn't seem to be about finding ways to fund open-source projects directly, but rather on educating developers on how to become personally wealthy so that they can donate their time to open-source. Or did I misunderstand it?

    Anyway, I think Yaztromo just solved his problem #1 - by getting his question posted on Slashdot, I don't think he'll have any trouble marketing his project now, assuming it's any good. I'm interested in #2 as well, though - raising funds to accelerate development. I'm the lead developer of Audacity [sourceforge.net], and I've been thinking recently of various ways we might be able to raise money to pay a full-time developer:

    1. Lots of small donations, targeted at specific features. Simple to set up, but how likely is it that any one particular feature would get enough funding to really pay for its development?

    2. Corporate sponsorship - anyone out there successfully gotten a corporate sponsor for an open-source project before? How did you approach them? How much will they try to control how the money is used?

    3. Non-profit grant - we could write a proposal to add a large, significant, but specialized feature, such as making Audacity optimized for blind users, or creating a version for kids, and then find an appropriate charityto fund it.

    Anyone had luck with any of these approaches? Other ideas?
    • Mixed licensing? (Score:5, Interesting)

      by msimm (580077) on Monday July 14 2003, @07:16PM (#6438810)
      (http://www.last.fm/)
      What about mixed licensing? Main project becomes a commercial project (with expected enhancments, gui, stability) and feeds back into the pool after so long.

      Or the club. Mandrake or WineX style. Members get to vote on what features get more focus.

      I've been thinking about this more and more from the other side of the coin, as a young OSS user who would like to support developers *and* would like to see more polished projects.

      Audacity is a great example of a really cool open source project that could also use a little shine. One way or the other its a terrific project (if you haven't guessed, I'm a user).
      [ Parent ]
      • Re:Mixed licensing? by nelsonal (Score:1) Monday July 14 2003, @07:31PM
      • We need a main group to set it up. by HanzoSan (Score:2) Monday July 14 2003, @08:56PM
      • Re:Mixed licensing? (Score:5, Interesting)

        What about mixed licensing? Main project becomes a commercial project (with expected enhancments, gui, stability) and feeds back into the pool after so long.

        I've been thinking about a similar idea, but instead of mixed licensing, I'd keep the GPL/LGPL mix we're currently using, but sell a version that is wrapped into a friendly installer.

        One of the big problems we currently have is that there are a variety of libraries the user requires. Some of these (like jDOM and jUSB) are Open Source, and we can include them. Others (like the Java Communications API) can be redistributed for some platforms, but not for others. Regardless, currently it is up to the users to find, download, and install these pre-requisites before running the jSyncManager. And for some users, this is quite a bit of effort.

        I'm currently thinking of creating some pre-packaged installable versions that use platform-specific installers, that include all the libraries we pre-req that we can get free redistribution rights for. These packages could be sold with bundled priority e-mail technical support for a year (or somesuch).

        RedHat and others seem to do well with this model in the Linux world, so it could work for us. Making it easier for users to get the jSyncManager running would certainly be an added benifit.

        Yaz.

        [ Parent ]
      • Re:Mixed licensing? by WoTG (Score:1) Tuesday July 15 2003, @02:19AM
      • Re:Mixed licensing? by cdemon6 (Score:1) Tuesday July 15 2003, @07:10AM
    • Re:Ideas by cranos (Score:1) Monday July 14 2003, @07:32PM
    • Corporate Sponsorship...One Plan... by mindpixel (Score:3) Monday July 14 2003, @07:48PM
    • by iendedi (687301) on Monday July 14 2003, @08:21PM (#6439129)
      (Last Journal: Friday August 01 2003, @07:18PM)
      I have been thinking on this problem quite a bit lately.

      Consider the following:

      Company XYZ launches an OSDN like websight that maintains a dependency graph of open-source projects (e.g. FOO project depends on code from X,Y,Z and libraries V,W).

      The community can vote on and manage those dependencies and their relative importance. Any entry in the project database only lists it's direct dependencies (which themselves may have others). The system will self-organize and may require some interesting checks and balances but could be done.

      The system perhaps begins as a donation website to "donate" to projects that you want to support, but could very quickly mobilize marketing to lobby companies that use projects to donate to those projects, etc...

      The company running the website takes a commission from every "donation" or payment. We want this. This incents that company to continue and keeps it in business.

      The balance after the commission is split 50% / 50% between the project principals and the dependencies. The 50% going to the dependencies is split according to the voted importance of those dependencies on the project. For each dependency, 50% is taken for that project and the other 50% split amongst it's dependencies, .. ad infinitum (until we cannot split anymore [1 penny] or dependencies run out).

      All proceeds that go to project principals are really just numbers in accounts on the website associated with open-source projects, and while eventually it may make sense to do further breakdowns according to project members, in the beginning, the company running the website could just issue a check on a periodic basis to whomever the agreed-upon organization or person is that is associated with that project.

      If you allow this model to evolve over time and provide the company running the website with enough financial motivation (e.g. good commissions), it is highly likely that it would become a mobilizing force for raising funds for projects.

      But the best part would be that open-source authors could collect royalty checks for many years for their work, much like book-authors do.

      This model may not be perfect, but I think with the right company and a willingness to evolve this basic model into something that fits with community needs, it could become a powerful force for rewarding and compensating open-source contributors.
      [ Parent ]
    • Use a bounty. by HanzoSan (Score:2) Monday July 14 2003, @08:52PM
    • Re:Ideas by ryochiji (Score:2) Monday July 14 2003, @09:08PM
    • Re:Ideas by tupps (Score:3) Monday July 14 2003, @09:21PM
      • Re:Ideas by Keely (Score:1) Tuesday July 15 2003, @09:34AM
        • Re:Ideas by tupps (Score:2) Tuesday July 15 2003, @05:55PM
      • 1 reply beneath your current threshold.
    • Re:Ideas by DeadMeat (TM) (Score:2) Monday July 14 2003, @10:32PM
    • Re:Ideas by Yaztromo (Score:2) Wednesday July 16 2003, @12:01AM
      • Re:Ideas by Yaztromo (Score:2) Friday July 18 2003, @01:24AM
    • Re:Ideas by Stacdaed (Score:1) Sunday July 20 2003, @12:38AM
    • 3 replies beneath your current threshold.
  • Tax deductible? (Score:3, Interesting)

    by pbemfun (265334) on Monday July 14 2003, @06:55PM (#6438640)
    Here's another question. Is donating to an open source project tax deductible?
  • Google Adsense is one option (Score:5, Informative)

    by Peter Cooper (660482) on Monday July 14 2003, @06:55PM (#6438643)
    (Last Journal: Wednesday July 06 2005, @10:01PM)
    If you have a site with lots of content, say a knowledge base, or multiple language installation guides for your software, or a big forum.. then using Google Adsense [google.com] might help bring some money into the coffers. I know quite a few people who get four figures a month rolling in.

    The benefit of this is it doesn't infringe on any ethical issues.. such as.. this company gave me $1000 and asked for 'X feature' which might harm the program's reputation.. should I add it? should I not?
    • Slashdotted. by NotQuiteReal (Score:1) Monday July 14 2003, @11:23PM
    • Avoid Adsense! by gnuber (Score:1) Tuesday July 15 2003, @01:03AM
    • 1 reply beneath your current threshold.
  • Something to at least assist... (Score:3, Informative)

    by TWX (665546) on Monday July 14 2003, @06:55PM (#6438645)
    Some of the open source projects deal directly with hardware. One of the things that we as OSS users can do is to contribute money and/or hardware to the developers, so that they can afford the equipment that they need in order to develop modules.

    An example of this is the various 802.11* projects for different chipsets. Originally .11a was the goal, then the a/b chipsets were released. Then the b/g chipsets, and now the a/b/g chipsets. We still don't have an open .11a implementation, not to mention the others. Some of the projects, like the atheros chipset project, aren't terribly far off from .11a, but without more hardware, the variants won't be completed.

    Get together on your mailing lists, and buy the developer some hardware. That way, they have more of what they need to work with in order to make use of their programming skills.
  • Have compiler, will travel? (Score:4, Funny)

    by bad_fx (493443) on Monday July 14 2003, @06:55PM (#6438648)
    (Last Journal: Thursday February 15 2007, @09:19AM)
    Dang, all these years I thought it was "Have compiler, will sit in basement."
  • How to get funded... (Score:5, Insightful)

    Hire a good business person with experience raising money.

    Give them a percentage of the enterprise

    Give them whatever support they need to raise money regardless of how stupid or irrelevant you personally think it may be

    Don't confuse ownership with control

    Focus on being rich, not on being king

  • Don't underestimate release engineering by marcovje (Score:2) Monday July 14 2003, @06:56PM
  • You didn't know? by grub (Score:2) Monday July 14 2003, @06:56PM
    • 1 reply beneath your current threshold.
  • Simple, really by The Bungi (Score:1) Monday July 14 2003, @06:56PM
    • 1 reply beneath your current threshold.
  • how about licenses that tie in donation info? by Thinkit3 (Score:1) Monday July 14 2003, @06:58PM
  • by brentlaminack (513462) on Monday July 14 2003, @06:59PM (#6438683)
    (http://laminack.com/ | Last Journal: Saturday April 15 2006, @03:06PM)
    Back in my audio engineering days, there was a company that made transformers (hardware). In order to get people to buy their transformers, they gave away schematics (software) of how to build an insanely great preamp using their hardware.

    Several Open Source projects are nicely funded doing the same thing. Take for instance the OSS telephone project Asterisk [asteriskpbx.org]. The software is made available to enable more people to buy and use a particular telephone line interface card. Other cards are supported in the software, but the sponsoring company's is obviously supported first.

    So, one avenue is to partner with a hardware maker, in the case of the PC to PDA sync, partner with an up-and-coming desktop hardware manufacturer, or a similar PDA maker.

  • Sponsorships! (Score:5, Interesting)

    "How can I raise funds to help continue the project?"

    One word: sponsorships.

    No, I'm not talking about T-shirts with your project's name on them... although if you think that will help, go for it. I'm talking about finding companies that will actively sponsor your development.

    For instance, my company [simpli.biz] has been in talks with both the PHP project and the PostgreSQL project about sponsorship. (We haven't officially contacted the Postgres team, but we will for our August advertising budget.) We're happy to sponsor open-source projects for two reasons: one, we use these projects to make money, and two, because people who are interested in a particular project are often looking for a company that offers support for that particular project.

    There are lots of open-source projects out there that have referral links or sponsorships from companies that use that project to make money. For us, sponsorship is huge, since we want to become well-known in "niche" markets like PostgreSQL web hosting, as opposed to the generic and overblown "virtual web hosting" category.

    So approach companies that make products that depend on your project and ask them to sponsor it. You may find a company that uses your project to make money is more than a little happy to kick back $50/month for a banner ad or text link on your project's website. Don't be afraid to ask!
  • Supply v Demand fails in open source by Superfreaker (Score:2) Monday July 14 2003, @07:00PM
  • I had found this excellent article a few days ago:

    http://linuxtoday.com/infrastructure/2001041200620 OPBZCY-- [linuxtoday.com]

    It is about Open Source Economics, money from open source, and what are some economics-related myths about open source.

    Though it is not "exactly" relevant to this topic, it talks about related issues.
  • Service contracts! (Score:3)

    by Peter Cooper (660482) on Monday July 14 2003, @07:03PM (#6438706)
    (Last Journal: Wednesday July 06 2005, @10:01PM)
    If you can offer service contracts on free software, you can really bring in the money. Sure it might not be a lot of money each time, but if you have 50 people, say, who need forum maintenance, and you provide free forum software.. even ten bucks a month from each of them adds up big time, giving you time to get on with more coding.

    The real money is in recurring charges, not one offs. So offer consultancy and service contracts. Free software has the allure of being a low up-front cost, and this means you can actually sell them recurring costs which probably would have cost more than then buying decent proprietary software anyway!

    Still, it's a good money maker.. just offer support on your systems/code/application.. and cash in on your hard work.
  • How do you best market? by Eudial (Score:1) Monday July 14 2003, @07:04PM
  • Idea (Score:4, Funny)

    by Micah (278) on Monday July 14 2003, @07:04PM (#6438716)
    (http://jesusislife.net/micah/ | Last Journal: Monday November 24 2003, @02:09AM)
    1. Write the code. Demonstrate it to people. Maybe distribute it as free beer software in binary-only form.

    2. Offer to sell it for $XXXX to a buyer under any Open Source license they both agree upon.

    3. Profit!

    (Uh oh, something's wrong, where should the "???" go?)
    • Re:Idea by Ciderx (Score:1) Monday July 14 2003, @07:40PM
      • Re:Idea by Micah (Score:2) Monday July 14 2003, @08:30PM
  • Develop markettable project by jalilv (Score:2) Monday July 14 2003, @07:08PM
  • Open Investment? by TallEmu (Score:2) Monday July 14 2003, @07:08PM
    • 1 reply beneath your current threshold.
  • Funding Open Source by Orion Blastar (Score:1) Monday July 14 2003, @07:09PM
  • Not a troll.. by Anonymous Coward (Score:1) Monday July 14 2003, @07:10PM
    • 1 reply beneath your current threshold.
  • Funding == Get a day job :-) (Score:4, Insightful)

    by RavenDarkholme (27245) * on Monday July 14 2003, @07:11PM (#6438771)
    How have you raised your Open Source projects public profile (particularly if it isn't something that is of general use), and how have you gone about obtaining funding to help take care of those annoying little costs that creep up along the way?

    Okay, I have a tiny open source project that no one's ever heard of, but I've been working on it for a few years and have tried various things.

    Two parts to this, I guess. One, starting out, requiring a link back (or just asking for one) ends up with a bunch of sites promoting your work. This can raise the public profile of your project, because all the people who see the link and think the app is cool come running over to your project page. There are other ways to do it, of course. (submit to Slashdot anyone?) There's also Freshmeat and other free software directories to get the word out.

    I'm really sad to say that the problem with funding, as I see it, is that a lot of the time, the funding just isn't out there unless you have something big and in wide use, like an O/S, or a popular server (Apache, Sendmail, MySQL), or something that is tending toward apps that would be used in a business environment. Also, a really really useful app where an equivalent doesn't exist has the potential to attract funding as well.

    You can solicit donations, but my experience is, most of the people who are going to use the application in a serious commercial environment or to help them make a profit donate zip. People who will be using it for personal use and can't afford to donate often donate a couple of bucks. People who demand free technical support because they don't wanna read the manual RIGHT NOW DAMMIT don't generally donate anything either.

    Donations aren't generally a good business model.

    (Unless you can get tax exempt status...but I digress.)

    Really, it seems that one needs a sales manager or an evangelist -- someone who really enjoys going out and *selling* the project. Not in the sense of "buy this software," but in the sense of, "Hey, Mr. Corporation/Investment entity -- if you invest in this it'll be really cool and people will love you and your stock will go up to the heavens! Yay!"

    But most of us just want to sit around and code -- the sales thing just isn't attractive. One option I've explored is finding a salesy kind of person I can trust, and asking them to take on that kind of thing for a split of the "take." That has worked pretty well on a small scale, so I'm pursuing it more. If you're a coder who is also salesy, so are extremely lucky and talented. If not, find a buddy and make them do the evangelization.

    In the meantime, get a day job and work on your project in your off hours. That's all the funding I've needed so far. :-)
  • LinuxFund, anyone? (Score:3, Insightful)

    by Temporal (96070) on Monday July 14 2003, @07:15PM (#6438799)
    (Last Journal: Friday July 04 2003, @03:37PM)
    Errm... http://www.linuxfund.org/ [linuxfund.org].
  • Just sell it! (Score:3, Funny)

    by Arandir (19206) on Monday July 14 2003, @07:28PM (#6438872)
    (http://www.usermode.org/ | Last Journal: Sunday September 04 2005, @07:28PM)
    The FSF groupies keep saying it's free speech not free beer. They keep saying that the GPL doesn't prevent you from selling the software. They keep saying Free Software can be commercial software.

    So just sell the software! You'll go broke, but at least you can hang out with the FSF groupies in the unemployment line.

    p.s. The FSF itself does NOT say this, only those who think RMS is their savior, but never bothered to read any of his writings.

    p.p.s. And of course, if you're the typical slashdot reader, you still won't get it. So let me spell it out: you can't make a living selling Free Software by itself.
  • by banal avenger (585337) on Monday July 14 2003, @07:33PM (#6438907)
    I might let my lack of knowledge show through here, but what exactly are these "annoying little costs that creep up along the way?" It seems to me that coding requires 2 things:
    (1) Hard Work
    (2) Free Time

    I have a slight issue with funding Open Source because it's kind of like Why don't I just buy a license instead? How is donating any different?

    As for getting your name out there, make sure your product fulfils a needed gap. If it's a "free" alternative to an expensive product, make sure people who need to use the product are aware of it.

    But most of all, if your project was originally merely because you need it, don't let it get out of hand in size and scope. Keep that goal in your mind, and remember that that is your purpose.

    As an example, I'm working with a group right now that started out fulfiling a needed gap in the education at my college. But now they're trying to move to being a non-profit company, and raising "investment capital." Don't ask about the how some people on the project think those entities can co-exist. The truth is, it's tough for them to. And the project is starting to grow exponentially before it's ready, and the original goal of fulfilling the gap in the education is now second priority to making money.
    • by nuntius (92696) on Monday July 14 2003, @07:52PM (#6438995)
      3.) bandwidth
      4.) domain names
      5.) server hardware

      For some people, $50+ per month can be quite a pinch.

      Frequently, the need for money comes when some developer has a financial crunch and is faced with the need to work more paid hours. He can either resign from the project or ask for money.

      Another common case is that the user and developer base grows and bottlenecks appear. Examples include mailing list moderation, design lead, and software repository moderation. Sometimes, these bottlenecks require someone to commit a significant chunk of time to the project. When this happens, the developers as a whole fish around for both money and someone gullible enough to drop their real job and work on the project full time.

      In the end, its a developer's dream to nurture his project that leads to the desire to let it grow and the consequent need for more funding.
      [ Parent ]
    • Re:Keep your original goals and objectives in mind by Brad Mace (Score:1) Monday July 14 2003, @08:38PM
  • projects are the R&D lab of free software vend by tomlord (Score:2) Monday July 14 2003, @07:38PM
  • Just my little experience from the POPFile project.

    1. Money

    All the money I get from POPFile is through donations made through Amazon.com or PayPal. This brings in enough money to keep me *very* interested in the project, although it does not cover the rent at this point. However as POPFile's user base grew I saw donations grow with I would estimate around 10% of users donating an average of $20.

    2. Marketing

    I spend no money on marketing, but I am *very* nice to any press that want information on POPFile. They are your friend since they will advertise your product for free if you can get them to write about it. The key to getting them to write about it is to think of the "hook" that they will use. All writers have a "hook" or key idea in the story that they are writing about. If you can relate your product to a hook then you can get them to write about it. In the case of POPFile the hook is spam. Although POPFile is designed for generic email processing it's good at fighting spam too and so I work with writers who deal with the spam problem and they in turn mention POPFile.

    On a related note I'd say that the free (as in beer) nature of free (as in speech) software is also a big plus for journalists. There's nothing like recommending a product to their readers that is free.

    3. Be Nice To People

    Word of mouth is very important to any product (commercial or not) and that means answering every single email you get. I read every message in the POPFile forums and answer every email sent directly to me. This is vital because people then realize that the community around POPFile is welcoming and they feel more comfortable using the tool.

    John.
  • Steal from the rich, give to the poor by stemcell (Score:1) Monday July 14 2003, @07:45PM
  • A couple of ways... (Score:5, Interesting)

    by femto (459605) on Monday July 14 2003, @07:50PM (#6438989)
    (http://john.daltons.info/)
    Find six people who want a piece of work done. Charge each of them 20% of the normal rate, in return for you keeping the rights to all work produced so you can release it as opensource

    Also, by the time you have become 'independently wealthy', you will probably be old, decrepit and be only be able to use the money to pay for a better funeral (or leave it to a bunch of spoilt brats who will spend the rest of their lives fighting each other over the inheritance).

    Forget about all this crap. Just get on and live the life you want to live *NOW*. If you want to put more time into developing opensource stuff, just get on and do it, even if it means compromising in other, less important, parts of your life (like being enslaved to becoming financially independent). While you figure out all those complicated plans, your body is busy dying.

  • Leverage the open source reputation by JohnGrahamCumming (Score:2) Monday July 14 2003, @07:53PM
  • It takes more than good code by SassyDave (Score:1) Monday July 14 2003, @08:01PM
    • 1 reply beneath your current threshold.
  • Get companies who need the software involved by iabervon (Score:2) Monday July 14 2003, @08:23PM
  • How to market open-source (Score:4, Insightful)

    by jkauzlar (596349) * on Monday July 14 2003, @08:31PM (#6439200)
    (http://www.example.com/)
    This is a serious problem that I've put a lot of thought into myself, being an open-source developer. It seems like a couple of factors come into play.

    Word of mouth advertising is the only real way for an independent project to get off the ground. If you have a good product, then people will use it. You can add lots of momentum by getting hosted by an organization like Apache or Tigris.org.

    What it comes down to is having a stable product with a good user-interface, if applicable, good support, good distribution (not just makefiles, but rpms or installer software), good logging, etc.

    The perfect book to describe all of this is Luke Hohmann's latest book Beyond Software Architecture [amazon.com], which I would highly recommend. It goes into great detail to explain how to develop software that people will want to use, open source or not.

    Anyway, the quality of the product is first and foremost in open-source because advertising money is just not there. Most IT management are not tech-savvy and pay more attention to colorful ads than what the gurus are saying-- which makes it even harder to get the product used. The products that do get used in businesses are typically only the 'standards' like Apache or Sendmail, which have gained industry-wide acceptance.

  • research funds by rabbits77 (Score:2) Monday July 14 2003, @08:57PM
  • Yaztromo Replies to Everyone at once :). by Yaztromo (Score:2) Monday July 14 2003, @09:14PM
  • FUD by twitter (Score:2) Monday July 14 2003, @09:22PM
    • Re:FUD by Yaztromo (Score:1) Tuesday July 15 2003, @12:47AM
  • Paying for porting by mdinowitz (Score:1) Monday July 14 2003, @09:26PM
  • Opensource/Free Software isn't always about money by MZoom (Score:1) Monday July 14 2003, @09:30PM
  • Open Source funding and business models by npendleton (Score:1) Monday July 14 2003, @09:48PM
  • Patronage... by thepacketmaster (Score:2) Monday July 14 2003, @09:59PM
  • Free Software is like the Sun by desierto (Score:2) Monday July 14 2003, @10:09PM
  • PayPal by Dan Grossman (Score:1) Monday July 14 2003, @10:34PM
  • Your product is in the wrong market by tundog (Score:2) Monday July 14 2003, @11:34PM
  • Joni Coder? by Realistic_Dragon (Score:1) Tuesday July 15 2003, @12:37AM
  • BSD style license by abhikhurana (Score:2) Tuesday July 15 2003, @01:05AM
  • Non Profit by Hoch (Score:2) Tuesday July 15 2003, @01:31AM
  • User-funded software and ESCROW (Score:3, Insightful)

    by flacco (324089) on Tuesday July 15 2003, @02:23AM (#6440584)
    A considerable barrier to funding by individuals is the notion that they're throwing their money away if a lot of other people don't contribute too. A reliable escrow system would help a lot with this.
    1. The escrow balance provides a clear marker as to where the donations are, and can have a positive effect on contributions. Consider the Blender situation.
    2. Contributors can give what they think it's worth to them to have a project (or project milestone) completed, without doing a calculus as to how their donation fits into the overall picture of getting work done.
    3. Contributors are assured that they will receive their cash back from the escrow account if the project is not completed.
    4. Developers are relieved from the burden of managing contributions
    5. Talented developers in developing countries with a spotty track record wrt respect for contract law are not impeded by this reputaton.
    6. Developers see a concrete pile of cash in an escrow account just waiting for them if they complete the project. There's no ambiguity about getting paid or not.
    Funding for Open Source projects is a very interesting subject, IMO. As Free/Open Source software continues its inexorable march into the mainstream, I think it will be crucial to find GRASS-ROOTS methods of funding so that development is not overly influenced by corporate interests and "IP" issues.
  • by Alkarismi (48631) on Tuesday July 15 2003, @04:53AM (#6440957)
    (http://www.opensourceconsortium.org/)
    Crossing the chasm, whilst it's intended audience is proprietory IT firms, makes the point that consultancy is often *the* cash generator in the early market.

    A viable Open Source project will almost *always* require consultancy at the firms who choose to use it. If there's a better marriage between the commercial sector and Open Source projects I couldn't think of it. The challenge is to make sure there are 'no strings' and that each side thinks the share is fair. It strikes me that the 'best' Open Source projects are alread doing this (think MySQL, apache, etc).

    As a further example, the company I work for sets aside a percentage of its turnover for project funding, our most recent being joining the FSF corporate sponsor programme (try and encourage your own companies to do this - they need waaaaaaaaaaay more than they've picked up so far - companies who use Open Souce *should* fund it!).

    Implementors in the 'trenches' at Open Souce 'early adopters' should make the ideal funding partners for coders who, let's face it, made all this possible in the first place...

    Just my £0.02
  • Voluntary Micropayments by KjetilK (Score:2) Tuesday July 15 2003, @05:29AM
  • Sell documentation by Anonymous Coward (Score:2) Tuesday July 15 2003, @05:50AM
  • Quality Assurance by $criptah (Score:2) Tuesday July 15 2003, @08:32AM
  • Getting Slashdotted Doesn't Necessarily Help by Kirellii (Score:1) Tuesday July 15 2003, @08:35AM
  • We all know the answer to this question by gosand (Score:2) Tuesday July 15 2003, @08:52AM
  • Tax breaks for companies by timdaly (Score:2) Tuesday July 15 2003, @09:06AM
  • Open Source meets Capitalism by G4from128k (Score:1) Tuesday July 15 2003, @09:13AM
  • Corps have itches too by CustomDesigned (Score:2) Tuesday July 15 2003, @09:42AM
  • A project that died through lack of funding by Vlad_the_Inhaler (Score:2) Tuesday July 15 2003, @11:48AM
  • Forget it. Making money on writing Open Source... by PGillingwater (Score:2) Tuesday July 15 2003, @03:32PM
  • Re:Same situation.. by The Bungi (Score:1) Monday July 14 2003, @07:01PM
    • 1 reply beneath your current threshold.
  • Re:Go live in a friendlier country! by Anonymous Coward (Score:1) Monday July 14 2003, @07:14PM
    • What? by BoomerSooner (Score:2) Tuesday July 15 2003, @09:02PM
    • 1 reply beneath your current threshold.
  • Re:How does Open Source survive? by JohnGrahamCumming (Score:1) Monday July 14 2003, @07:46PM
  • Re:1st non-troll reply? by Yaztromo (Score:1) Monday July 14 2003, @11:17PM
  • Re:How does Open Source survive? by Yaztromo (Score:1) Monday July 14 2003, @11:54PM
  • Re:Go live in a friendlier country! by Yaztromo (Score:2) Tuesday July 15 2003, @09:55PM
  • 33 replies beneath your current threshold.