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Gaming With a Headmouse?

Posted by timothy on Mon Feb 21, 2005 08:13 PM
from the kbounce-is-certainly-addictive dept.
seanbhoy writes "Do you have any information on games that can be played by myself? I am disabled from the neck down, and use a headmouse to access the Internet, etc. To get an idea of my disability, I have almost the same injuries that Christopher Reeve had. Can you point me in the direction of similar would-be gamers and computer users? Also do you have any information on games that may work with the headmouse I use?"
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  • by Anonymous Coward on Monday February 21 2005, @08:16PM (#11740774)
    I am disabled from the neck down...

    You might be disappointed by the quality of the suggestions you get to your question, since most Slashdotters are disabled from the neck up.

  • DUCK HUNT!!!!1 (Score:5, Informative)

    by Anonymous Coward on Monday February 21 2005, @08:16PM (#11740775)
    Yeah, seriously. Use VirtuNes or the like, and have the zapper set up thru the mouse. I work in a facility with people that have your situation. Using the same setup, I had some of the guys playing Operation Wolf and Lazer Invasion in no time. Good luck!
    • Re:DUCK HUNT!!!!1 (Score:5, Informative)

      by dasunt (249686) on Tuesday February 22 2005, @12:36AM (#11742111)

      You mentioned virtual NES but I think you are limiting yourself unnecessarily to games that require the lightgun.

      Reading up a bit, a headmouse (4-directional movement) could be combined with a sip/puff stick (two switches). Compare the NES controller: A D-Pad, an A button, and a B button. Most games marginally use the start/select buttons, if at all.

      As long as its possible to map the movement of the headmouse to a button, it seems that any game which requires two buttons and a directional pad would be playable.

      In addition, there is always the MAME project. In addition to many games that are mostly mouse based (the lightgun gams, and trackball/spinner games such as arkanoid, etc), many games use only a joystick and less than two buttons.

      And there is always the old Atari with paddles. Two-way movement (mouse) with one button. Gameboy games as well.

  • I've got to ask (Score:5, Interesting)

    by digitalgimpus (468277) on Monday February 21 2005, @08:18PM (#11740783) Homepage
    What is the perfered method of typing for someone with that disorder?

    I'm assuming the postere typed their own question.
  • by robocrop (830352) on Monday February 21 2005, @08:18PM (#11740784)
    I don't know much about the headmouse, but I assume it has axis-based control and some form of button input. This seems perfect for many of the games you'll find on sites like Yahoo! games or RealArcade.

    Note that this isn't an endorsement for either site - I don't know what kind of extra junk they install when you install their games, for example - but these type of games meant for the "casual gamer" usually work with minimal input, and the people who play them certainly seem to like them.

  • Headmouse (Score:5, Interesting)

    by nbert (785663) on Monday February 21 2005, @08:19PM (#11740792) Homepage Journal
    How precise are those btw? As you might have noticed many strategy (turn) based games don't require much speed and accuracy.
  • DDR (Score:5, Funny)

    by Anonymous Coward on Monday February 21 2005, @08:19PM (#11740793)
    I have no idea what a headmouse is or how it is used, but I'm guessing playing DDR with it on the highest setting will eventually make your head fall off...
  • Medical School (Score:5, Informative)

    by erick99 (743982) <homerun@gmail.com> on Monday February 21 2005, @08:21PM (#11740804) Homepage
    Try to find a contact at the School of Medicine at Carnegie/U of P/ in PA. They have some folks there that can help you with this and some other areas as well. I sure hope you find what you need. You can start with

    http://www.medschool.pitt.edu/

    Good luck.

  • Plenty of games... (Score:5, Informative)

    by Audent (35893) <audentNO@SPAMilovebiscuits.com> on Monday February 21 2005, @08:21PM (#11740809) Homepage
    You're going to need something that will work mostly with a keyboard, I take it...

    and you're not going to want a first person shooter - too much need for quick reaction times.

    A turn-based game would do the trick. Start off small and addictive with that evil NetHack (nethack.org) and in ten or twelve years time when you're done work on the Total War series - Medieval and Rome are both bonza games and not necessarily reliant on twitchy relfexes... but start off with Shogun (www.totalwar.com).

    Best of luck. Enjoy.
  • A Few Thoughts (Score:5, Informative)

    by garwil (841790) on Monday February 21 2005, @08:32PM (#11740902) Homepage Journal
    **Disclaimer: I've not researched this at all, consider this post merely a brainfart!**

    You did not say what hardware/software you are using so I don't know if this is any use but if you're running Windows (and I assume that your hardware just emulates a standard mouse anyway), here's a few ideas.

    Most RTS games can be played mouse only so you should be OK with anything Command-And-Conquer-esque. I'm not sure how quickly/accurately you can move a cursor but you can adjust the speed of most RTS games to suit. Turn-based strategy games would be good too, and you can play both types online.

    There are loads of online games (cards/board games etc.) which you only need a mouse to play. If you have an onscreen keyboard you will be able to chat as well.

    Most FPS games will likely be out of the question as you generally require a keyboard AND mouse to play. Having said that, the original Doom/Wolfenstein games can be played without a keyboard.

    Also, try to find out if there's a disabled gamers group either online or near you. I would imagine there must be SOMEONE out there in a similar situation to you, so maybe they can be more helpful than me!

    Good luck!
  • by Moryath (553296) on Monday February 21 2005, @09:11PM (#11741124)
    I'm assuming heavily mouse-based titles will be your games of choice, and probably not twitch-based ones. Therefore, most online multiplayer games (unless they're turn-based) will be right out.

    That being said:
    Activision's Total War series
    Any game of the Civilization series

    If someone codes a set of keypresses for you, games on emulated systems (Final Fantasy titles on NES/SNES/PSX for instance, or turn-based games on a GBA emulator like Advance Wars) would likely be doable.

    Some of the older MAME titles - not fighting titles like Soul Calibur, but scrollers like R-Type - could be mapped to your headmouse incredibly easily.

    You might be able to convince someone to code you a custom interface to use EQ, WoW, or FFXI if you're interested in them; most of the hotkeys are fairly straightforward and could be bound to a wheel-type mouse interface pretty easily.

    Steer clear of FPS play, as you'd need (at least) fingers capable of WASD to do them.

    If all else fails, there's always games like Go, Chess, and the like to be played out on Yahoo Games or elsewhere. Yeah, they're somewhat old school, but it's always possible to find a game.

    Oh, and I did mention a lot of "someone would have to code up the interface", but for most of them it's just remapping joystick axes/hotkeys to certain mouse movements.

    Happy gaming!
  • by Anonymous Coward on Monday February 21 2005, @09:12PM (#11741131)
    I use a headmouse sometimes to reduce hand-strain. (I can't even use a mouse with my main writing hand anymore, because of the unbearable pain.) My headmouse is one of the Naturalpoint models (http://www.naturalpoint.com/). Their TrackIR product is designed with gamers in mind. They list a number of games that work well with the headmouse on their website. Also, they have forums (http://forums.naturalpoint.com/cgi-bin/ultimatebb .cgi) where you can find a lot of discussion of headmouse gaming.

    I find that some games work better than others. I like using it for strategy games, for example. It's not so good for games like Star Wars Galaxies, where you have to push the mouse left and *leave* it there, to turn left. With a headmouse, this results in you tipping further and further left, until you can't go any further (or turning your avatar back right, if you want to straighten your head back up). D'oh! With pretty much all games, you will probably have to recenter it frequently, regardless of how well they get along with the headmouse.

    Another thing that complements a headmouse is the wonderful Shoot program (http://clans.gameclubcentral.com/shoot/). It's a free voice recognition program intended for use with games. Because it's intended for use with a very small vocabulary, the performance is vastly superior to what you'd get from Dragon, and the overhead is much smaller, to boot. It's designed so you can assemble different profiles for all of your favorite games, and it works surprisingly well.

    The last thing I recommend is to keep an eye on the Game Accessibility SIG (http://www.igda.org/accessibility/) of the IGDA. They're dedicated to spreading awareness of accessibility needs in mainstream games and sharing methods for making accessibility easy.

    Good luck!
  • by Wintermute2_0 (166842) on Monday February 21 2005, @10:02PM (#11741428) Homepage
    I've been skimming this thread and I didn't see many replies from other users with disabilities. I also use a type of headmouse [prentrom.com] because of a neuromuscular disability. I've had this type of setup since I was 16 (I'm 31 now and work as an attorney). I've always been a gamer and I tend to gravitate towards games that don't require twitch reflexes. I'm a big RPG fan and most of these are mouse-driven. Check out some of the classics like Baldur's Gate [bioware.com] or Planescape. Planescape is especially brilliant. A more recent game I really enjoyed was Freedom Force [freedomfans.com], a rpg/strategy game that is also mouse-driven. Does your headmouse allow you to hook up separate switches for the left and right mouse buttons? These switches [prentrom.com] work really well if you have limited movement.

    If you do play games that require a few keyboard commands, check out Game Commander [gamecommander.com]. It allows you to program voice commands for games. It has a pretty customizable interface and you can even program macros.

    If you have an on-screen keyboard, you can always go old-skool with text adventures from Infocom.

    Stop by my blog [the19thfloor.net] if you have other questions. I've seen other disability-related questions posted on /. and the quality of the responses tends to run the gamut from troll to somewhat helpful. I hope other users with disabilities will see this and offer more ideas.
  • by 3770 (560838) on Monday February 21 2005, @11:12PM (#11741749) Homepage
    I didn't know what a head mouse was so I did a little research:
    HeadMouse® Extreme replaces a standard computer mouse for people who cannot use their hands. It operates from the top of a computer monitor, laptop computer, or augmentative communication device, and measures the user's head movements. The wireless sensing technology employs infrared light to track a small disposable target that is placed on the user's forehead or glasses. HeadMouse Extreme provides a wide field-of-view and superior precision, supporting even graphics-intensive applications like drawing and computer aided design.


    When used with mouse button software, such as Origin Instruments' Dragger(TM), mouse clicks are performed by positioning the pointer and dwelling for a selectable period of time. Alternately, selections can be performed using an adaptive switch, such as the Origin Instruments Sip/Puff Switch, or even through use of speech recognition software. HeadMouse Extreme also comes with a built-in infrared receiver that provides optional

    Text copied from here [orin.com]

    It does seem rather powerful, especially if it can be combined with voice recognition. Although voice recognition isn't perfect it could certainly be good enough to mimic the button pushes we make when playing a game.

    It probably won't be as fast though. So you probably want a game that isn't twitch based. Lets review the categories.

    1) MMORPG. Although this isn't twitch based I'm reluctant to recommend it. I don't mean to be insensitive, but I believe that you will meet a lot of insensitive impatient people who will only hurt your self esteem. I don't know the average age of an MMORPG player. All I know is that many act like 12 year olds. Maybe if you find trade skilling rewarding. You could be a very good trade skiller, I'm sure. In fact, if you enjoy trade skilling then you can build your character to the highest levels and people want to do business with you. This category is different than the two below, because there is social interatction here. And if you want more of that, then this might be your choice.

    2) Turn based strategy. Civilisation... Oh the memories... I'd really have to recommend this genre. This is one of my all time game genres. And you can play it at any speed you like. You invest a lot of time in the strategy and you can ask a unit to do something which will take many turns. This means that later in the game it will do tons of stuff, that is really interesting to you, the player, but you won't actually be doing much pointing and clicking. Whatever else games you play, you should try to do this too. It is just too much fun to not do. To round it up, whether you win this or not _only_ depends on your thinking. Nothing else. You will be as good a player as a non handicapped person. It might take longer. But what the hey.

    3) Real time strategy. This is another one of my favorite genres. Although this really can be as much twitching as a first person shooter, you can normally set the speed to anything you like. You might find that this really gets your adrenalin pump going. I know it does for me.

    4) First person shooters. This might not work when you play with a random person from the Internet. But you could get a group going with the same type of problem as you. All that matters is that everyone is about similarly fast. This could be a lot of fun, _and_ it could also be super rewarding if you can organize and build a community and make friends. I currently play an MMORPG right now, and the part that is the most rewarding for me is to organize events and try to help people have fun. The game itself is secondary. You might want to look at games such as Ghost Recon which is more "suspense" and "one shot one kill" rather than the Quake "circle/strafe" "rocket jump" game play.

    5) Someone else mentioned Myst. Myst and other puzzle games might be good for you. It isn't for me, but many like it. Maybe you are one of them.

    And finally, good luck finding the game that is for you. I love it when I have a new game.