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Programming IT Technology

First Thoughts On WebML? 8

martin asks: "Just saw this page on WebML. Looks quite interesting for spec-ing out a Web site and its navigation, how does this compare with the more general UML [?] and WML [?] ?"
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First Thoughts on WebML?

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  • by DaveHowe ( 51510 ) on Friday August 18, 2000 @12:06AM (#846647)
    This leads me to believe the working (sale curve increasing) website is one that has a different look and feel to it, thus requiring high degrees of individuality in design.
    I would disagree with that strongly. Experience with ANY UI is that users tend to prefer packages that look-and-feel the same as things they already know and use, but with different content - The more consistant your user interface is across different packages in a suite, the more usable it is considered to be (and the more each package adds to the value of the OTHER packages in the suite). There is no reason this isn't valid for websites, and many people already say it is.
    If a user is familiar with site a, and does click-pulldown-select-order to get (say) a book, then goes to YOUR site and does click-pulldown-select-order to get (say) a CD, then he will be pleased with himself for how quickly he did that, and state he feels "comfortable" with the site, when in fact he is merely conditioned to the style of the site from elsewhere. If you need proof, think of the time it took to figure out exactly what goes where here on slashdot - then go to any of the Slashcode [slashcode.com] sites and note how familiar it feels - even though the content and style is different, the interface is reassuringly the same.
    --
  • use HTML 3.2 you dweeb.

    I don't much like traditional HTML. In order to achieve practically any satisfactory layout effects, you have to hack and kludge your way through an ugly DTD, using tricks like table layout and blank images that were never meant to be used.

    I'm much more satisfied with the idea of clean, strict XHTML with CSS reserved for typographic and layout effects. Netscape and Microsoft have had more than enough time to implement proper support for CSS. CSS-2 is a great technology (have you read the spec [w3.org]? Man, they've thought of everything!) and there's no excuse for the current state of things, other than the fact that this fork in functionality, so to speak, is great business for Microsoft. It's not so great for developers.

    I've been doing HTML since version, what, 1.1? It wasn't so great back then, and it's gotten a lot worse.

    It's also long past time we got major browser support for PNG, but that's another story.
  • I really wish people would stop coming up with these things, and then describing them in language like:

    The purpose of composition modeling in WebML is to define which nodes make up the hypertext contained in the Web site. More precisely, composition modeling specifies content units (units for short), i.e., the atomic information elements that may appear in the Web site, and pages, i.e., containers by means of which information is actually clustered for delivery to the user. In a concrete setting, e.g., an HTML or WML implementation of a WebML site, pages and units are mapped to suitable constructs in the delivery language

    Because I just know that sometime I'll be asked to work on a site using it, probably with a short deadline...

    Like thier toolcube though.

  • webstires dont have to be engineered like large software projects. any website with a good editor which shows all the pages with links graphically should be enough. and anyway, for dynamic websites you need to do a lot of analysis on server load and stuff which webml doesnt do.,
  • You, yes, you, can create a modular well-designed website in just a few minutes using our special programming methodology. Yes, just a simple invocation of the container and you to can churn out pages of absolutely perfect web design with out all that muss and fuss of actual thought or design work. Order today! Just call 1-800-666-2222, operators are standing by. Allow four to six weeks for delivery. Cash, money order, Visa or mastercard only, sorry no CODs.

    Eaargh! HTML meets 4D. Bambi meets Godzilla. Both flicks turn out the same.

    Granted, HTML was, in my opinion, a great step backward in terms of representation and structure. Reminded me of editing documents in Runoff and QED. But it did have the advantage of being the lowest common denominator, and as such became an instant standard.

    Yet, the purpose of most web sites is to advertise or sell. This is done most effectively by making the customer WANT to look at the site. In this day that means that you have to have a serious difference factor. Why should customers pick any one of you if you all look the same. Folks will focus on the different item in any list (try being the only guy in the squad with glasses). This leads me to believe the working (sale curve increasing) website is one that has a different look and feel to it, thus requiring high degrees of individuality in design. This is not easily accomplished with high level design tools. The time spent in customising the tools to fit the requirements often outstrips the time saved in design.

    I will grant that maintenance will be simplified, though.

    All of the above is predicated on the public use of a website to sell or persuade. Other uses should fit better.

    presently staring at a wall of 4gl manuals...

  • And of doubling the time to get the job done, the few times I've used off the shelf shopping carts (not exactly the same, but) I've had to write/rewrite more code than it would have taken me to build a system from the ground up.

    The thing with tools like this is that they really appeal to management types, especially with all the hip marketing buzzwords (pet hate, along with hip marketing types) used to sell them.

    I've been designing sites since around the time BGCOLOR arrived, and I've never found any 'system' that was more effective than hand edititing the code, otherwise you have no feel for what is going on and if something breaks or bends you don't know where to start to fix it, if you even notice it in the first place.

  • by z-axis ( 195410 ) on Thursday August 17, 2000 @07:41PM (#846654)
    Have you ever tried getting a web site of sufficient complexity working well across several browsers/platforms? It is a nightmare, at least for a perfectionist. IE4/win IE4/mac IE5/win IE5/mac NS4/win Mozilla/win NS4/x etc etc... they all do layout and scripting differently and NOBODY does it right.

    There are very few truly good web architects out there, but the ones that are definitely have enough headaches to deal with.

An adequate bootstrap is a contradiction in terms.

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