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PC Games (Games) Games

JavaScript/HTML 5 Gaming? 201

cjcela writes "Lately I've seen some HTML 5/JavaScript games popping up on the web. Most of them lack sound, and are not polished, but little by little this is changing. As an example, check Galactic Plunder. While it is only a single-level proof of concept, it is one of the first arcade non-Flash games that I've found playable. Do you know of other comparable or better pure JavaScript games?"
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JavaScript/HTML 5 Gaming?

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  • Re:All demos (Score:5, Interesting)

    by SquarePixel ( 1851068 ) on Wednesday July 14, 2010 @06:44AM (#32897624)

    I just hope someone, eventually, figures out that the "full screen" button we have in web video can also be used in web games.

    That is actually one of the most significant problems with HTML5. It provides no way for the video to maximize to full screen and is actually even against such functionality with JavaScript (page could maximize the window automatically and so on).

    Currently the only way is to install a Firefox Addon that adds a context menu item to maximize the video object. But that is only for the video object, works only with Firefox and is in no way user-friendly.

    Everyone here always says sites should start changing to HTML5 video, but when it lacks basic functionality like that I just don't see it happening.

  • Cities of Apocalypse (Score:3, Interesting)

    by UPi ( 137083 ) on Wednesday July 14, 2010 @08:00AM (#32898054) Homepage

    I created a HTML5 game using canvas and some other technologies. Naturally it requires a modern browser (meaning, anything but Internet Explorer).

    The game is called Cities of Apocalypse and it is a relatively simple game that is somewhere between turn-based and real-time. You can have a look and try it out at http://citiesofap.game-host.org/ [game-host.org] (please be gentle with my server :)

    I hit a few snags while developing the game, such as Firefox 3.0 not having text rendering for canvas, or Opera having a surprisingly slow javascript engine (don't flame me, route calculations take 5x as long with Opera!). All in all, it was an interesting project that I might get back to someday.

  • Re:All demos (Score:5, Interesting)

    by tepples ( 727027 ) <tepples.gmail@com> on Wednesday July 14, 2010 @08:35AM (#32898382) Homepage Journal

    HTML5 should offer the functionality and browsers should offer an option to turn it off.

    If it's opt-out, there will likely be a well-publicized incident where a canvas, audio or video takes over the full screen of an inexperienced PC user (who forgot to turn it off or didn't even know it was possible) and impersonates the operating system's user interface.

  • by Anonymous Coward on Wednesday July 14, 2010 @09:34AM (#32899168)

    looks actually easier to use then what i had been

  • by rxan ( 1424721 ) on Wednesday July 14, 2010 @11:00AM (#32900826)

    You complain about some developers preferring to use a development environment. But then you go on to complain that you couldn't use your favorite text editor back in the day and were forced to use a lame one.

    I don't trust any programmer that needs "their favorite editor" but I suppose that's beside the point. See how ridiculous that sounds? Hypocrite.

    Different people prefer different environments. Hell, you can even get vim or emacs to do autocomplete, syntax checking, even compilation triggers. That's a development environment right there. I love vim, but get off your high horse and stop thinking that using the command line or a shitty editor makes you any better than someone who doesn't.

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