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Ask Slashdot: Tips On 2D To Stereo 3D Conversion? 125

An anonymous reader writes "I'm interested in converting 2D video to Stereoscopic 3D video — the Red/Cyan Anaglyph type in particular (to ensure compatibility with cardboard Anaglyph glasses). Here's my questions: Which software(s) or algorithms can currently do this, and do it well? Also, are there any 3D TVs on the market that have a high quality 2D-to-3D realtime conversion function in them? And finally, if I were to try and roll my own 2D-to-3D conversion algorithm, where should I start? Which books, websites, blogs or papers should I look at?" I'd never even thought about this as a possibility; now I see there are some tutorials available; if you've done it, though, what sort of results did you get? And any tips for those using Linux?
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Ask Slashdot: Tips On 2D To Stereo 3D Conversion?

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  • Creating "3d" (Score:5, Interesting)

    by Maximum Prophet ( 716608 ) on Tuesday January 24, 2012 @12:31PM (#38806577)
    There was a recent NOVA episode about aerial photo reconnaissance during WWII. To make stereoscopic images, they'd fly the plane straight and level over the target. If they could take multiple pictures with 60% overlap, they could use two adjacent images to make one stereoscopic image that was good enough to tell a ship from a decoy.

    Any motion picture where the camera pans side to side gives an opportunity to create a "3d" image. If an object moves across a still camera, you can also derive 3d information. (Also if it spins)

    An interesting exercise would be to process a film, and make stereoscopic only what what can be done properly, and leave the rest flat. A scene would start out flat, then people and things would begin to jump out at you.
  • Re:Here's a tip (Score:5, Interesting)

    by gfxguy ( 98788 ) on Tuesday January 24, 2012 @12:54PM (#38806939)

    You're in luck... Peter Jackson is pushing 48fps over 24 in the cinemas, stating enough digital projectors are capable. He's shooting the Hobbit at 48fps, and shooting it in 3D from the get-go. I'm more interested in the content of the movie, but I'm expecting it'll be one of the best, if not THE best, attempts at 3D so far (Jackson Explains "Hobbit" 48FPS Shooting [goo.gl]).

    He's trying to encourage future film productions to step up to 48, too.

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