Slashdot is powered by your submissions, so send in your scoop

 



Forgot your password?
typodupeerror
×
Programming Games

Ask Slashdot: How To Find Expertise For Amateur Game Development? 188

New submitter es330td writes "I'd like to write a program that takes the old cannon game to another level, but instead of the path being a simple parabolic arc, the projectile will move through a field of objects exerting gravitational attraction (or repulsion) and the player will have to adjust velocity and angle to find the path through the space between launch point and the target.In an ideal world, this would end up as one of these Flash based web playable games, as that would force me to fully flesh it out, debug and complete the app. I doubt this will ever be commercial, so hiring somebody doesn't make sense, and I wouldn't learn anything that way either. I have been programming for almost 20 years, but the bulk of my work has been in corporate programming, primarily web (Cold Fusion, ASP & C#.Net,) or VB6 and then C# Windows GUI interfaces to RDBMS. I have never written a graphics based game, nor have I ever written something using the physics this will require. Once upon a time, I could program in C but I think I would be much better off to work with someone rather than try to roll my own unless good books exist to flatten the learning curve. Any advice on how to proceed?"
This discussion has been archived. No new comments can be posted.

Ask Slashdot: How To Find Expertise For Amateur Game Development?

Comments Filter:
  • Re:Moron (Score:5, Funny)

    by alphatel ( 1450715 ) * on Friday March 09, 2012 @08:39PM (#39307937)
    No this is totally undiscovered country. You need to hire 20 kids at $20 per hour and tell them to make the game. Have them work like two months, tell them it is okay to rip off other games. Brand your company Winga, or Singa or something unique. Copyright the game before it is done, sue everyone who tries to release anything which remotely resembles your game. Profit. Go Public. Profit more. Wait for Facebook IPO. Sell, sell, sell!

The moon is made of green cheese. -- John Heywood

Working...