Ask Slashdot: Gaming With Only One Hand? 221
Hork_Monkey writes "I recently sustained a severe injury to one of my arms, and am lucky not to be an amputee. I'm an avid gamer (primarily PC, but also XBox) and looking for advice one how to adapt to the challenge now presented of enjoying one of my favorite pastimes. My google-fu has led me to some devices and tips, but I wanted to tap the collective while experimenting. I know there have to be some readers in similar positions who could provide some guidance. I'm figuring a few things out, and also hope to share what I find for others in a similar situation."
Why use any hands? (Score:4, Interesting)
An idea (Score:5, Interesting)
Might want to try a supermouse (Score:5, Interesting)
Given PC gaming, pure keyboard play is difficult as is switching, unless you're playing something like Civ V. A lot of people who play MMOs have these supermice with 10 keys on them and that's probably going to be your best bet.
For example, http://www.razerzone.com/gaming-mice/mmog-mice [razerzone.com]
Re:Might want to try a supermouse (Score:2, Interesting)
I've gotten a lot more mileage out of the Logitech version than the Razers. The 12 thumb buttons are broken up into two distinct sets of six. It's not visibly all that significant but for keeping track physically of what button you're about to push I've found it invaluable. The Razers have the 12 button set as a single flat bay which makes it difficult for me to tell on the inner buttons which exact one I'm about to push unless I'm keeping very careful track of where my thumb is.
http://www.logitech.com/en-us/gaming/mice-keyboard-combos/g600-mmo-gaming-mouse
You'd have to be pretty creative with your key assignments for certain games, but in many cases it wouldn't be rough. Map out your WASD to you 10, 12, 13, 14 keys and suddenly the upper bay of keys has your movement keys as a part of it, leaving you 8 other function keys. There's a third button off to the right of the LMB and RMB which acts as a modifier if you really need to map a lot of keys to the mouse.
Ben Heck (Score:5, Interesting)
Ask Ben Heck to make you one :P
http://www.engadget.com/2011/08/09/ben-heck-splits-and-condenses-a-pair-of-xbox-360-controllers-for/ [engadget.com]
Re:Learn to use your feet (Score:5, Interesting)
Accessibility Community and Resources (Score:5, Interesting)
Re:Learn to use your feet (Score:4, Interesting)
Re:Next Level (Score:4, Interesting)
You wouldn't be the first, this guy already games with no hands:
http://www.twitch.tv/aieron/videos [twitch.tv]
Brief summary: muscular dystrophy, no useful movement apart from neck and face, so he controls the mouse with his cheek and earlobe, and the keyboard with a pen in his mouth. He plays stuff like guildwars 2, LoL, etc, and he's way better at them than I am.
Re:Why use any hands? (Score:2, Interesting)
I saw this and it looked like a gimmick. Have you used it? If so, how effective is it? Does it work for. Things more complicated than pong?
Hello there. I saw your [the original OP's] question and thought I could step in and answer this.
Speaking as professional in the Brain-Computer Interface (BCI) field, experienced with both consumer and medical/research grade EEG hardware, I can unequivocally say that no, neither the Emotiv headset nor the latest cutting edge five-figure-plus hardware is or ever will replace a joystick for gaming when it comes to responsiveness, fine control, or accuracy.
That said, BCI is not a gimmick. There are very specific applications for which the technology is well suited, with examples from special needs assistance to providing a "third arm" during space walks (normally an astronaut has to hold on to the structure leaving only one hand free to manipulate tools but a BCI-operated clamp can augment this). The limitations beyond such special cases are as biological as they are technical, namely attempting to process signal fluctuations on the scale of microvolts in environments which include noise from every electrical appliance known to man, and which themselves are originating from very small clusters of neurons, barricaded behind a wall of skull and skin, not to mention varying in location and amplitude from person to person.
On the other hand, ECoG [wikipedia.org] technology (implanting directly into the brain) is extremely promising and perhaps could one day provide approximately the level of control you are seeking, ignoring issues such as scar-tissue building up over time or the whole brain surgery and cracking-the-skull-open requirements.
Cheers