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Ask Slashdot: What Quicktime Format for X-Platform? 198

Harry Zink asks: "Since there is no Linux solution for playing Apple's QuickTime 4 movies, I'm trying to offer to some of my clients (which do movie sites) versions of their trailers in a QuickTime format that *can* be viewed by Linux users (and, in fact, it should be listed as 'for Linux) - key query here being: What is the best QuickTime format and compressor for that purpose? What viewers exist on the Linux platform to view QuickTime, and what codecs do they support?" Let's change "Linux" to "cross-platform", here. There are several OSes that are also in the same boat as Linux when it comes to QuickTime support. It's sad how, up to QT4, QuickTime was known as the cross-platform multimedia format, but now it's gone the same route as AVI. Can QT compete? Should Apple rethink it's position and open up QT4? I certainly would like such a move.
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Ask Slashdot: What Quicktime Format for X-Platform?

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  • Check out this site for info on a quicktime file
    format reader for linux.

    http://www.freeyellow.com/members4/heroine/quick time.html

    These pages are also related.

    http://www.ggi-project.org/mailinglist/apr99/183 .html
    http://ca.us.mirrors.freshmeat.net/news/1999/04/ 10/923758620.html
  • by Anonymous Coward
    Looks like this still hasn't been resolved...

    http://xanim.va.pubnix.com/home.html
    ---
    XAnim 2.80.0 is now ready for consumption. In addition to several new video codecs, the new revision also supports dynamically loadable video decompression libraries. This means you no
    longer need to recompile xanim each time a new video codec is released or upgraded. There are currently dll's for: Creative CYUV, Radius Cinepak, Intel Indeo 3.2, Intel Indeo 4.1, Intel Indeo
    5.0, CCITT H.261 and CCITT H.263.

    There is a new Star Wars trailer that has been recently released and it uses the currently unsupported Sorenson Video codec. I have contacted Sorenson about licensing their codec. They
    responded that Apple won't allow them to license it to others. You may want to nicely send a single email message to Sorenson and Apple asking about unix and/or xanim support for the
    Sorenson video codec.

    For the record, I would gladly add support for Sorenson if allowed to. Same goes for all other currently unsupported video/audio codecs.

    Also I'd like to thank all of those who sent me coins from around the world for my collection. I appreciate the time and effort you took to send those. It helps keep me going. Thanks again.
    ---

    Heh, main reason I posted this is that I can't watch some of the movies at: http://members.aol.com/moseisleym/sw-main.html
  • That mpeg is a great format for cross-platform movie viewing. Sparkle (or whatever nowdays) for Mac, mtv for Linux, sunvideo for Sun, random_mpeg_player for windows. Other than that, I'd say that AVI can be viewed by all windows people (of course), most of them can be viewed by xanim. And there are certainly viewers available for Mac. (IE comes to mind (shudder)) In fact, don't recent qt viewers have support for AVI? I don't remember, it's been a long time since I've been forced to use a Mac...

  • by Mike Hicks ( 244 )
    I know mtv is pretty good, but the demo-ware version only plays 30 seconds or something like that before shutting down the audio (IIRC)

    Too bad there are a lot of mpeg files that don't play correctly on xanim..
  • There are more workstation/desktop installations of Linux than there are server installations (Actually, that may also be true for commercial Unices as well..) Linux has been on the desktop for quite a while -- it's just that there really hasn't been a whole lot of software to run on it..

    Percentage-wise, Linux is more common as a server than a desktop (which is apparently the reasoning behind releasing the QT server for Linux instead of a client).
  • Linux zealots were willing to pay for quality software
    Ok, I'll be the first to admit I'm a Free Software zealot. I tolerate some proprietary software on my computer, but I'm actively pursuing getting it off. About the only thing I haven't got a clear upgrade path for is the 3dfx drivers, which, to tell the truth, are just sitting on my hard drive in .deb format (thank you alien).

    However, I'll also admit that for certain software, it's worth paying. For example, I bought Civilization: Call to Power, and I plan on buying Myth 2. There's nothing wrong with paying for software, but I refuse - refuse - to become tied irrevocably to proprietary software.

    That being said, I can't see how Sorenson are making a lot of money off of the hordes of people who aren't buying Quicktime 4 for Windows and MacOS. I know that on 100% of the computers I've ever seen with Quicktime 4 installed, it gives you that annoying, evil little "Please buy me" message.

    Also, as someone previously pointed out, Apple is, uh, a lot bigger than Real Networks, and Real manages to get a Linux client for RealPlayer out, including their ever-so-proprietary codecs.

    I don't particularly know why Apple and Sorenson can't seem to port their client to Linux, and I don't know why Apple won't let the xvideo guy use even a proprietary codec for us. It's a case of a wannabe monopolist, probably.

  • Linux can handle these, and QT on Mac/Win as well (QT4 comes with support, QT3 needs an seperate extension)

  • I was paging through a Publisher's Toolbox catalog that I get in the mail and I happened upon a certain product... Sorenson Video 2: "The QuickTime standard for high-quality video." The encoder is selling for $499. I guess this goes with the theory that instead of selling 100 glasses of $1 lemonade, you sell 1 glass of $100 lemonade.

    I suppose they think that if they released the specs to their codec, us evil free software folk would write an encoder and they wouldn't sell anymore $100 lemonade. (and they'd be right)
  • While the file format may be open, it is useless without the codec information. Practically all new QuickTime video content is using the Sorenson codec, so the open file format is utterly useless.

    Secondly, while the codec was developed by Sorenson, Apple apparently has an exclusive license, and it is *Apple*, not Sorenson, that is keeping it away from Linux/Unix users (see the xanim page). So, it is *Apple* that is, quite rightly, getting flamed.

    --

  • by pb ( 1020 ) on Saturday July 10, 1999 @10:06AM (#1809244)
    Umm. all those "free software people" innovate all the time. And even if they didn't, what do you think Microsoft does? They buy, lie, beg, cheat and steal for their software. If you don't believe me, I could give examples (programs with non-innovative names and designs such as Windows, Money, Explorer, etc., etc.) but I'd rather give the positive examples, like C, or X-Windows, or frickin' *disk quotas*... (I don't know who 'invented' that one, but I know that Microsoft still hasn't implemented it, but won't until at least NT 5.0, when they start corrupting many innovative open standards made by those bothersome 'free software people'...)

    As for audio and video, there isn't a whole lot of community knowledge about this. Actually, with mp3's, there's getting to be more people programming encoders and decoders for that, which is promising. But there has already been much time and money spent by corporations with deep pockets and many software patents in this field, and that makes things difficult.

    So, I agree that there hasn't been a whole lot of free software audio/video innovation, per se, but we already have three major formats, with many versions and codecs, and some of them are open. But please don't say that because of this, free software isn't innovative, because that's simply wrong. It has to reimplement proprietary 'standards', but that should not be confused with always copying other people's implementations. Rather, it is providing open support for someone else's brain-dead protocols and formats, when they didn't have the courtesy to do it themselves. Got that?
  • Whatever. Some of us will select commercial software when alternatives aren't available. If QuickTime was actually available for Linux, lots of people would probably be using it. Also, like the previous poster said, how is it that RealNetworks can afford to provide a Linux client (at least at some point), while Apple can only support their platform, and Windows (obviously, since they have to support the most proliferant platform)? Seems pretty cheesy to me.
  • Hell, they switched CPUs without breaking my software.

    Yea, and they left a lot of 68k assembly in MacOS too (for a long time - did they ever finally get all the 68k assembly out of it?). I'm all for backward compatibility, but having to emulate parts of the OS is ridiculous.
  • That's not mp4, that's MS Audio 4.
  • The problem is in order for an application to "exist" in the Linux community it has to come at no cost to the end user. Linux users, unlike Windows users, just as well pretend something doesn't exist than pay a fee for it. This is a stark contrast to the Windows community where end user payment is so routine that the existance of those programs is openly acknowledged.
  • Cinepak is the codec of choice for Linux viewing, followed by JPEG Photo. Cinepak only plays on XAnim with no stereo sound. JPEG Photo plays on XAnim and XMovie with stereo sound but requires twice the bandwidth. Whatever the contract, be sure to use 10fps, normalized sound, and at least 240x180. Always encode audio using IMA4 never ever QDesign.
  • That's the way that Sorenson chose to make their money. No one forced them to sign that contract with Apple - it was their own free choice. So any "oh, well it's nasty Apple's fault" whining from them is, frankly, bs.
  • Where's your argument? All you have is a bit of conjecture ("it wouldn't be so 'open' if it was develope today.") that doesn't hold up. After all, didn't they recently give away the source to Darwin, and (of course) QuickTime Streaming Server?

    And as I've said elsewhere, no one put a gun to Sorenson's head and made them sign that contract. They chose to go down that road because they worked out it would maximise their profit - which is any company's prime reason for existence.
  • Previous Windows versions didn't have all the features of QiuckTime for Mac - hence the "more cross platform."
  • ...and when Apple was losing money hand over fist, you *still* would have wanted QuickTime out of them.
  • Actually, you *can't* download a player for Linux. You can download a player for one specific kind of Linux - Linux/Intel. I use LinuxPPC, and there's no player for me.
  • Yes, but the thrust of the comment is wrong. The file "format" is open- the Sorensen codec is what is closed, and that's not Apple's code, it's someone elses. Why not petition Apple for a Linux QT rather than complaining when you only know half the facts?
  • I've found that it's well worth the $10 or whatever it cost me.
  • Get over it. All software isn't free, it's never gonna work out that way.

    Somebody writes a good mpeg player and asks $10 if you want to use the better interface, pay the man. Christ. You act like he's asking for an annual tithe or something.
  • Originally the NeXT API was supposed to replace MacOS ones. There were two Rhapsody betas released with this goal. This was called the Yellow Box.

    When Apple saw that it couldn't convince vendors to port their apps to this, they decided to update the MacOS API, creating Carbon. Nobody is ever going to write software for the NeXT API except for the few software companies that did so before Apple bought NeXT. Witness MacOS X Server - don't see much software written for it, just Unix ports.

    In any case, MacOS still doesn't have memory protection, pre-emptive multitasking, or normal virtual memory. Hopefully the current version doesn't run anything in 68k emulation by now.

    So instead of hoping Apple will give you the features you need, and paying for upgrades that break your software [macfixit.com], just install LinuxPPC.


    --
    http://www.wholepop.com/ [wholepop.com]
    Whole Pop Magazine Online - Pop Culture
  • Of course I have an agenda - MacOS crashed on me one time (well, 200 times) too many.

    Sheepshaver [sheepshaver.com] will let you run MacOS in a window, like Apple's defunct Blue Box. And when MacOS crashes, as you know it will, you can keep on working.


    --
    http://www.wholepop.com/ [wholepop.com]
    Whole Pop Magazine Online - Pop Culture
  • Since the beginning of the decade, Apple operating system strategy consisted of:

    1. Copland (killed)
    2. Taligent [taligent.com], with IBM (killed)
    3. Be (instead they bought Next)
    4. NeXT (400 million dollars spent!) derived API's on x86 and PPC, also known as Rhapsody (killed - insted they'll "improve" the MacOS API)
    5. the current one - improved MacOS API (Carbon), NeXT API, traditional API, all running on top of BSD

    For the past 6 years, maybe more, Apple has been promising pre-emptive multitasking and protected memory "just two years from now". Hasn't happened yet.

    If Apple can actually stick to their current path, they'll be a much better company. But I doubt that'll happen.


    --
    http://www.wholepop.com/ [wholepop.com]
    Whole Pop Magazine Online - Pop Culture
  • Sure, new algorithms require research time, money equipment etc, especially in the audio/video field because you have to figure out how the eye/brain/ear handle signal processing.

    It's not too surprising that the OS field is a little slow here. What excuse does MS have? Sorry... They've just released a better MP3.
  • by PG13 ( 3024 ) on Saturday July 10, 1999 @09:50AM (#1809262)
    A miocrosoft employee once pointed out that all the free software people ever do is copy existing implementations they never innovate.

    Unfortunatly this seems to be right in a good deal of cases. What we really should be trying to do is construct an open video compresion codec that has similar quality to sorenson...as we should to with mp3 and all sorts of other formats.

    Free software succeded with bzip2 bringing free and superior conresion to linux surely we have people bright enough to do the same thing with video and audio.
  • I'm only partially joking :-) I recently found that (ony my machine at least), xanim under Linux can play AVI files smoother than Microsoft's player under Windows. Which is weird when you consider that xanim is basically the work of one man, and doesn't contain any x86-specific optimisations.

    I guess this is the point where Microsoft announce benchmarks showing that their player is faster on a quad Xeon system with 4Gb of RAM :-)

  • Dude, you are ignorant.

    First you say Rhapsody was killed, which is clearly untrue (`uname` in Mac OS X even returns "Rhapsody" :).

    You obviously don't know much about the current Mac OS: yes, MANY things still run in 68K emulation, as everyone knows, though it is getting less with each new OS release. Of course, much of what is left in 68K is left in 68K because there is little or no advantage to being PPC. You also seem to be hinting that there is something wrong with using Carbon APIs instead of Cocoa APIs, which doesn't make any sense from a technological viewpoint.

    Then, you say the Blue Box is defunct, which is just plain wrong. It is in Mac OS X Server and is a key part of the Mac OS X strategy, since most software won't be updated to Carbon when Mac OS X comes out (despite the first public release of the Carbon SDK hitting FTP servers a couple of weeks ago).

    Anyway, like SheepShaver, when the Blue Box crashes, you can keep working. You just need to restart the Blue Box.

    You don't have any idea what you are talking about, and you'd be better off just keeping quiet.
  • # There are a lot of low-level things that still
    # deal heavily with 68k code. Fortunately, I don't
    # think the speed hit is terribly great anymore.

    It isn't. It was, of course. But for the most part, the 68K code that remains is about as harmful to Mac OS' speed and reliability as a monolithic kernel is harmful to Linux' portability.
  • # I met the product manager in charge of all of QuickTime. She believes
    # that if you make something for Linux it has to be GPL'ed. I tried to
    # explain that it didn't, but she didn't believe me. That is why she won't
    # let her people do it

    Balderdash. Product managers don't make decisions about what products will be created and for what platforms, especially with something as important as QuickTime. People like Steve Jobs do that.
  • It plays VCDs almost perfectly fine for me (23 to 24 frames/s with good quality, so it drops one or two frames per second on my P200MMX, seldom noticeable)
  • Some corrections:

    Item 3 never existed. Be was looked at (along with Sun's Solaris and NeXT), but it was never a "strategy", just one of many options.

    Items 4 and 5 are not accurate. The Rhapsody strategy is alive and well. It had Carbon (the "modernized" Mac OS API) added to it. Nothing was removed. It is not a "new strategy." It does not, nor has it ever "run on top of BSD." Both NeXTSTEP and Rhapsody have always had a BSD compatibility layer. Ther kernal has always been Mach.
  • "Nobody is ever going to write software for the NeXT API except for the few software companies that did so before Apple bought NeXT."

    We'll see. In the short term, Mac developers will just port to Carbon. But in the long term, I suspect they'll switch to either Cocoa (Yellow Box) or the BSD layer. But it doesn't really matter, since all the APIs leverage Mach at the lowest level, the Quartz imaging model, and "middleware" APIs like the CF classes. Even using "just" Carbon will be pretty nice.

    "So instead of hoping Apple will give you the features you need, and paying for upgrades that break your software, just install LinuxPPC."

    Upgrades that "break" software, imagine! Welcome to the world of computers. Mac OS is pretty amazing in this respect, actually. As of Mac OS 8.1, the oldest piece of software I own (the game Lode Runner) still ran. I haven't tried it since then. I have no complaints about Apple's treatment of backward compatability. Hell, they switched CPUs without breaking my software.

    Also, I have LinuxPPC installed, but do most of my work in Mac OS.
  • "Yea, and they left a lot of 68k assembly in MacOS too"

    Well worth it, IMO, when the alternative was to just scrap all 68K apps. It's gone now, BTW.
  • Re: 68k code

    I meant gone in Mac OS X (Server now, Client later)
  • Amen, dangermouse.

    Unless you're a college student, a recipient of a genius grant, a star on the lecture circuit, or otherwise set as far as money goes, "open source" may not be the proper route for you.

    Don't give me "make money through support", either. What hacker wants to spend all their free time with mind-numbing technical support, re-explaining the basics to people who don't want to do a little learning on their own?

    Make it open source, but still charge a fee? Unless you at least prohibit binary releases (which no `free software' zealot is going to go for), someone else is going to be giving it away, so who'll buy it from you? (Unless you want to do support--see above.)

    If you want to make a living writing software--and only writing software--you have to SELL it. And you can't open the code, else some other unscrupulous person will SELL IT CHEAPER, or give it away so nobody buys it from you!

    When were programmers assumed to become saints who must freely give away their work and live in poverty? When were we deprived of the right to make a living doing what we love to do?

    Just pay the $10 if you like it, or write your own damn software.

    --
  • And there are Quicktime players, not written by Apple, for Linux. Quicktime is a File format that is quite open. The problem is with the *codecs*...some Apple, some not.

    As a Quicktme author, I can quite easily generate QT content that can be view from Linux...I just can use any old codec.

    -K
  • It's too bad they've (Apple) painted themselves into this position. I only use OS/2 and Linux, so if I can't play the QT content, I simply don't worry about it. A loss for QuickTime. On a side note, Practice Corp's QuickMotion for OS/2 is a great product.

  • Poorly Done Shareware:

    Shareware in my experience tends to be done either quickly or by people that have little talent at what they code. If these people had real talent, how come they haven't been hired to write software professionally?

    I really don't want a 16 year old kid or somebody who has remedial coding skills to be writing closed source software, since we really don't know what or how he makes it work. Finally, much of the shareware software I have seen is quite buggy (such as ircle--it doesn't crash often on a good day).

    Portablity:

    Another, disadvantage to closed source software--if the author doesn't port it, you have no chance to get it on your archutechure. So if you are running something like Solaris or Linux/Alpha or Linux/PPC and you want to run it, you are out of luck.

    Improving Coding Skills:

    If you are going to showcase your coding skills to the world, it forces you to write good code, since everybody in the world will see it. It also makes you more competive to everybody else--you end up making better code.

    Expensive:

    Paying shareware fees can freaking add up quickly. $10 + $25 + more and more adds up to big bucks, trust me.

    Linux Serial Numbers Guides:

    If Linux gets flooded by bad shareware titles, how long to we get something like "Penguin Cracks" or "Linux Serial Numbers". Hell, I am sure their is them already, but I would think the guides are pretty small. And soon we will have warez sites. Lame.

    Payback to Author:

    It's a fact that less then 5% of downloads of shareware actually get payed for. People just run shareware unregistered or crack it (trust me, anybody with two months experience on a computer can crack a registration system on several shareware programs).

    What does Shareware Make in Money:

    Lets say a program super-shareware-draw pro is $10 for the program (a reasonable fee for the program). 1,000 people download if from either download.com or your homepage at kagi.com. Just for example, 1 out of 20 people register it (a reasonable number). Finally, about 4/10 of the people discard the program after downloading (that's also reasonable).

    Do this on a caclualator:

    10 * ((1000 * .4) / 20) = $ 200 (maybe)

    If you get $200, you can consider your program to be a success. Of course, $200 to write a great application isn't really worth it in most cases -- you won't make $200 up front. It might take several months to get that full $200 in, your money will trickle in every one and a while at $10 a check.

    Maybe shareware pays off for some, but going the gpl route would be in general a more rewarding route--if you get 1,000 downloads you know that like over 600 people are using your great piece of software to improve their lives. Also, if you write a good populuar piece of software, and people love it and enjoy it, that person who uses it could be future boss or something.

    Shareware or GPL?

    Depends on your situation. You want something you can make a little money off while you code, do it. However it most the time makes more sense to get a better paying job, such as working in a college libary or something.
  • Lets not forget the opensourced Mac-On-Linux program, that lets several PowerPC-OS actually run in a seprate frame-buffered console.

    Personally, I have seen it boot both LinuxPPC (watching LinuxPPC using BootX boot on top of LinuxPPC is cool), MkLinux (it's sometimes helpful for testing stuff), and Mac OS 8.6. It emulates a 604e PowerPC on most machines, and it runs at close to native speeds (maybe 3 or 4% slower, but that it). Video speed is decent, if you use the MOL video driver. Ethernet works with some cards.

    Things it still needs--serial port support, support for more Macs without using rom-images, real SCSI support and other.

    And yes it is GPL'd, and you can use the source or download it for free. And it is avalible now. SheepShaver will be out this summer.

    It's at http://ibrium.se/linux/
  • Well, actually for several years Apple has owned cinepack (they bought it in the early 1990s), but it isn't as strictly controlled like Sorsen.

    You see, we really don't need the full quicktime program, just a binary codec. We have Xamin which seems to support Cinepack movies to a limited degree of success.

    Apple Cinepack is still under a binary license, and I don't see the problem with them licensing them to us.

    Actually, they told us they would port the full quicktime to Linux *if* we payed them several thousand dollars. Eventually, if they think they can benfit from Quicktime on Linux x86, they will do it.
  • I wonder who would be responsible when some big civil rights group decides to sue slashdot for encoraging racists.
    --
  • Is that "net worth" or "market valuation" or "profitability?" There's a big difference.
  • According to Mac OS Rumors (a usually reliable source) MS is releasing some hardware for Macs (courtesy of USB).
    see: ..why not check out the MacWorld Expo exhibitor list at http://www.macworldexpo.com/mwny99/exhibitor/frame .html - you'll find a rather interesting entry under M under stand 1937 for Microsoft Intellimouse Explorer...
    Maybe if MS started using a cross platform API ? Nahh, never happen...
  • I just tested an old game called Missile 3.0, dating from 1985. It runs fine even with Explorer, Eudora, and RealPC (running Win98) open. Old stuff almost never breaks when Apple updates their OS.
  • Sparkle for the Mac is sort of dying out now that Quicktime can handle MPEGs. The only advantage to a 'true' QT for Linux vs using MPEGs is that Sorenson compression is really, really good. Other than that, MPEG makes a great cross-platform format, and the QT Streaming Server can stream those from a Lintel box.
  • By the way: a lot of the very clever stuff within Quicktime 4 has lead it to become chosen as the basis for the transport system of MPEG-4.

    This is from the Overview of the Mpeg-4 standard [cselt.stet.it] document:

    6.1.3 MPEG-4 File Format

    The MP4 file format is designed to contain the media information of an MPEG-4 presentation in a flexible, extensible format that facilitates interchange, management, editing, and presentation of the media. This presentation may be 'local' to the system containing the presentation, or may be via a network or other stream delivery mechanism (a TransMux). The file format is designed to be independent of any particular TransMux while enabling efficient support for TransMuxes in general. The design is based on the QuickTime® format from Apple Computer Inc.
  • H.263 will do as well as Sorenson Video; Quicktime
    supports it, and the format is open. See UBC's SPMG [ece.ubc.ca] site.

    Also, the problem with Sorenson Video is with
    Apple's restrictions. Sorenson would gladly make
    a xanim library if Apple would let them.

  • by dgenr8 ( 9462 ) on Saturday July 10, 1999 @08:54AM (#1809285) Journal
    Some might find this interesting... this was the last is a brief series of communications I had with Apple early this past April regarding them waking up, smelling the coffee, and actively pursuing the proliferation of the full QT playback engine. This was spurred by the Sorenson-only Star Wars trailer that had just been released.

    What I gleaned from this is that, with Sorenson, they are essentially trying to out-Microsoft Microsoft. They are a generation behind in realizing that Microsoft itself is doomed at the hands of open formats.


    Subject: Re: Open QT Plea
    Date: Tue, 6 Apr 1999 11:17:39 -0700
    From: Steve Bannerman
    To: Practice Corporation

    The conclusion we have drawn is that what you really want is for Sorenson to work with other multimedia architectures besides QT. This is a sitcky issue. As you know, we have an exclusive arrangement with Sorenson for QT. This arrangement is based more on Marketing and business issues than it is on technological ones.

    I am broaching the subject with executive mgmt, but this is going to require a shift in our corporate philosophy that has significant ramifications in outher areas. We need to fully understand all these issues before we leap into action. In other words, we will not have a resolution to this issue overnight...

    steve
  • Why don't you mention QT 3? You don't need
    to use QT 4.
    QT 4 is still buggy on Windows.
    And what make the QT 4 not playable on Linux
    system is due to the Sorenson Video codec.
    The codec is not opened.

    Well, the codec is quite excellent, so Apple may
    think it is useful not to open it.
    If you use cinepak codec, you can play QT movies
    on Linux machines.

  • Shareware in my experience tends to be done either quickly or by people that have little talent at what they code. If these people had real talent, how come they haven't been hired to write software professionally?


    This argument is no different than the ones corporations used to give for Open Source Software. "If it's free/cheap, how can it be any good?" Many, if not most shareware authors are professional programmers. My software site has about a dozen free programs, and half a dozen more as shareware. I have been a professional programmer for several years, and I am employed in that line of work.



    I really don't want a 16 year old kid or somebody who has remedial coding skills to be writing closed source software, since we really don't know what or how he makes it work. Finally, much of the shareware software I have seen is quite buggy (such as ircle--it doesn't crash often on a good day).


    I can say the same thing for some of the commercial software that I've encountered. Some of the brightest coders you'll find are under 21. These are the Linus Torvalds of the future. Just because there are some crappy VB-based hacks out there doesn't mean that all shareware sucks.




    If you are going to showcase your coding skills to the world, it forces you to write good code, since everybody in the world will see it. It also makes you more competive to everybody else--you end up making better code.


    The purpose of shareware generally is not to show off one's coding skills, but to make some extra side money. I write programs that are useful to me, and if they turn out to be useful to other people, I consider embellishing them and selling them for $5 to $15 via Kagi. The extra cash is not significant, but it is worth doing considering I have already written the programs anyway.




    Paying shareware fees can freaking add up quickly. $10 + $25 + more and more adds up to big bucks, trust me.


    Sure it can be, but for your money you'll get a lot more shareware than you will commercial software. You can't really compare shareware to open source. One is a source of income, the other is not. I have a full-time job; I don't write software complicated enough to need much support beyond the documentation, and I don't have any interest doing full-time support anyway.




    It's a fact that less then 5% of downloads of shareware actually get payed for. People just run shareware unregistered or crack it (trust me, anybody with two months experience on a computer can crack a registration system on several shareware programs).


    And your point is? Is it that shareware is not viable? There are tens of thousands of shareware authors, the very existance of which disproves your point. I personally can attest that it's a worthwhile venture if your software is unique and fills a need. As to piracy, sure, software can be cracked. But who's going to waste time cracking my serial number algorithm on a $5 image converter?


    Another example: thanks to the internet, I was rcently able to download the full release of Quake II for the Macintosh. However, it was a good port, so I went to CompUSA and bought a copy. I didn't have to, since I already had downloaded it, but I did it to support the company (LogicWare) for creating a good product on the Mac platform. Other people feel as I do, that you should support a good company that supports your OS of choice (be it Linux, Mac, *BSD, or whatever).

  • It seems to me the issue here is that developers are willing to do the work implementing the standard, but it can't be done without permission from Sorenson/Apple.

    If I understand this correctly, this is worse than even the Microsoft Word format. With Word, it's legal to reverse engineer it and attempt to read it, although it's difficult to underestimate the difficulty of such efforts. The Sorenson/Apple codec is protected by a patent, so we can't legally reverse engineer it.

    It sounds to me like the developer of xanim would be happy to put the reverse-engineering effort in if it were legal to do so. Since it isn't, he's reduced to begging for access to the spec.

    I certainly wouldn't put down xanim's developers for this.

    D

    ----
  • With the advent of BSD based MacOS X, I wouldn't be surprised to see QT on other *nix's....
  • There is a large body of people able and willing to write free SOFTWARE.... which unfortunatly isn't the main issue when it comes to compressing video or audio.
    There are many free decompressors and compressors for the MP3 format now because the standard is known and relatively easy to implement compared to how hard it is to invent a new alogarithm for compression.
    Producing new alogarithms takes some very highly qualified people a lot of time to produce. The free software group doesn't have any (or enough) of these people to come close to what a company with lots of money to throw at a problem can produce. But the companies who invent new codecs spend their money in the hope that something useful is eventually produced so it's not suprising than when something is, it is patented.
    Unfortunatly the best approach is probably just trying to convince companies that if they allow free players to be produced their codec will become more standard and that will equate to more money for them in patent revenues for encoders.
  • Has anybody actually taken a look at all the formats that QT supports? It's right here [apple.com]. If you take away the Apple codecs, quicktime still compresses in about 15 different flavors for video, about 10 for audio and about 20 for pictures. It can input another 10 or so more formats.

    Why should Apple be forced to give up the Sorenson codec when it paid for it? Why don't you whine about any of the other formats that QuickTime supports and Apple has no control of? A better course of action would be to develop a good codec and persuade Apple to incorpoarate it into QuickTime so it can be used on the "mainstram" OSes.

    Lastly, if I was management at Apple I would not port QuickTime to Linux either. Why? The Linux community always seems to bite the hand that feeds them, esp. from commercial companies and even more so from Apple.

    remy

    http://www.mklinux.org

  • mpg files are nice in that there are freely available players for Unix/linux which play I, P, and B frames for a smoother show, like mtvp [mpegtv.com]. mpg files can also be streamed to a linux box with no extra fuss -- I don't think there is a streaming quicktime player for Linux.


    Currently, to watch a quicktime animation on Linux, one first has to download the entire file. Then it can be viewed with xanim only if it happens to be compressed with a codec that's available for xanim. And even then, it never looks as smooth as an mtvp's mpg playback -- maybe xanim cuts frames both from mpgs and from quicktime or xanim's supported codecs are showing their age?


    I wish companies would start making their codecs more freely available. How would it hurt Sorenson's market share if folk were able to expand, on their own, the number of platforms on which certain quicktime files could be viewed?

  • The push for Quicktime and other proprietary content formats is symptomatic of attempts to corner various markets by dominating the content format. Quicktime is one of the few technologies Apple has left to push, and I expect they are going to squeeze out of it whatever they can.

    Unfortunately, the situation for standard high quality video formats isn't all that great. But MPEG1 may be an OK choice. MPEG2 is more encumbered (but mainly added support for interlacing), and MPEG4 is both a technical mess and very much caught up in patent issues.

    So, I'd use MPEG1. MPEG2 may be acceptable given that there are open source players, but it's patent situation is iffy. If I had to choose a proprietary format that's owned by an independent company that doesn't have a hardware or software axe to grind.

    But, perhaps, even more importantly: are you sure you even want to put videos on your site?

  • Why should a "movie site" necessarily contain video content? The target audience for that kind of content is likely home users, usually connected via dial-up. Low-bitrate video doesn't look all that impressive, and all video formats pester some people on some common platform about downloading a plug-in or Active-X component. (I don't think I have bothered downloading any movie trailer even over our T3 line.)

    Good copywriting, background info, and some high quality stills are probably much better advertising.

    And if you want to stand out, do something fun like a set of movie-related backgrounds, desktop themes, a game applet, or a screen saver.

  • Nope, the 68k is still there, all over the place. If you have MacsBug installed by any chance, break into it a good number of times. Look at the assembly output at the bottom. If it's in capital letters, it's 68k code, if it's lowercase it's PPC. I usually get about 70% 68k and 30% PPC when my computer's idling in IRC or somesuch. There are a lot of low-level things that still deal heavily with 68k code. Fortunately, I don't think the speed hit is terribly great anymore.

    MacOS was designed as a powerful GUI OS on an 8MHz 68000. As a result, the entire OS was very closely tied to the chip. Breaking the architecture away from the chip and eliminating the emulation would be just as hard as starting a new OS from scratch. Guess what Apple's doing. :)

  • Since the beginning of the decade, Apple operating system strategy consisted of:


    1.Copland (killed)
    You surely mean something more like "cancelled but mostly integrated into MacOS 8 and greater."
    2.Taligent, with IBM (killed)
    Check out a copy of AppleShare IP sometime. The technology may not be used much, but it's there.
    3.Be (instead they bought Next)
    Be was an option, nothing more, never a strategy.
    4.NeXT (400 million dollars spent!) derived API's on x86 and PPC, also known as Rhapsody (killed - insted they'll "improve" the MacOS API)
    Get informed before you make such silly statements. It's not an either/or sort of thing. Apple is including BOTH the "improved" MacOS API AND the NeXT APIs.
    5.the current one - improved MacOS API (Carbon), NeXT API, traditional API, all running on top of BSD
    Well, here you acknowledge it.... Odd. Anyway, it's BSD-derived, but nowhere near "on top of."


    For the past 6 years, maybe more, Apple has been promising pre-emptive multitasking and protected memory "just two years from now". Hasn't happened yet.

    Check out MacOS X Server sometime. Granted, it's not your mother's OS, and its MacOS compatibility layer needs help, but it's a grand, genuine preemptively multitaskin', protected memoryin' OS. From Apple. Of course, A/UX had that seven (or so?) years ago, but of course, neither counts because they're "servers." So is Linux to a lot of people.

    I'm done ranting now. Return to your homes. Nothing to see here.
  • This guy gets kick out of this. It is his second post. Somewhat funny for the first time ...
  • Yeah, but there is a lot of stuff available either in QT or AVI.
  • by dirty ( 13560 )
    or use mtvp (which comes w/ mtv) it lets you play the entire thing w/ audio, but it has no controlls, it just plays straight through.

    -matt
  • Where do I start.

    RealNetworks on Linux.
    Ok.. Real can port their RealPlayer to Linux. Big deal. Real player is ONE application. It is not difficult to port such a small app like RealPlayer to Linux. One person could do it easily.

    What is QT?
    QuickTime is NOT an application. It is an entire Media Architecture in itself. QT handles Video, Audio, Animations, Text, Panoramas. In version 5 It will include Speech and 3D.

    This means that with QT, you can have a Panorama with a television in it with a live moving picture on it. Try doing that with RealPlayer.

    Quicktime is also available to ANY application that supports it. For example... you can put a live streaming video inside a WORD document.

    With new wired sprites... you can create an entire Application in a QuickTime movie.

    Quicktime on Linux.
    Apple has already ported QT to BSD for the up-comming MacOS X. So after that is released... you might get a surprise.



  • Long gone in a year or so? Heh...aren't you the same git who said that a year or so ago? And the year before that, and the year preceding that one...

    Apple isn't going anywhere. The fact that all models of Macs are selling like wildfire would seem to indicate this...
  • Well put.
  • heh, stop dreaming and start downloading: http://www.mainconcept.de
  • Sure I prefer Linux over almost any other OS, but the fact that they provide quicktime for windows 4.x, means it covers most people on the internet. last time I checked, linux (and all the unix operating systems combined) comprises less than 5% of the desktop operating systems (well actually I havn't checked recently, but I do not recall hearing any significantly different figures in the last 6 months or so). I find the incentive to open up QT4 to a wider audience to be quite pointless in itself (no I do not wish to be flamed.) I do support quicktime for other platforms (besides win32 and MacOS) but I find the argument that it would reach more people quite silly. the issue is that it would need to reach *significantly* more people(if you wanted to rely on the "it will reach more people" argument, they might as well make Micro-bee, Solaris, DOS, and NewtonOS versions (yes this is going a bit far, but it was just for emphasis.)) I think that another argument like "good will" or "investment in the future" should be persued. To be as unoriginal as I can be, I shall declare, as many many others have done before, Linux is not yet ready for everyday use by stupid people. The question that might be worth asking is might not be: will (stupid) people not use quicktime because it isn't available for every operating system under the sun? but rather: will (stupid) people not use OSs other than Win4.x or MacOS7.x+ because it does not have quicktime. which is more likely?

    As far as the MP3 format goes, I though people use it because it is the best compression algorithm available for music rather than it is an open technology. I have also been under the impression that the Fraunhofer Institute has not always been as free with the MP3 format as it could be.

    Anyway, after that rather long rant, I *do* believe that apple should develop Quicktime for linux, and unix operating systems, I just believe that many of the arguments raised were not based on reality, just ideology. In essence, I believe in your cause, just not your reasons.
  • 3 reasons:
    1) very few people have heard of vqf (I, personally, only heard of it about 8 months ago)
    2) MP3 has had a huge head-start, and there are many more songs, and many more players for MP3 than for VQF (this is partially because of VQF being closed) also, MP3 doesn't sound that unCD qualityesque.
    3)MP3 sounds better than vqf. (similar issue to why apple marketed the ppc750 as the G3 rather than its real name ;)

    That said and done, I recently argued with a friend that the reason why MP3 will beat VQF is that MP3 is (relatively) open. I had actually forgotten about VQF at the time that I wrote the previous comment.
  • The version of Quicktime file format, as used by QT 2.5 and 3.0 ( though I believe 4.0 use the same as the Star Wars trailer showed ), is available at Apple. The link that you want is:

    Quicktime API [apple.com]

    Under the Data Formats section in the left column there is a link to the documentation. Now whether you need a licence to port is another thing.
  • As stated in another post, the format for QT is available at Apple, so this is not really the problem. The problem as stated in the previous post is the codecs, since THEY are often closed and require a licence. What is need here is an open-source codec, either one that is currently closed or one that is created from scratch. Given the circumstances of reality (Unisys never gave their compression technology to the community, for example), I believe the later would be the approach that would have to be taken.

    So anyone volounteering to start such a project?
  • For anyone interested, the various codecs are reviewed at Codec Central [terran.com].
  • Moderator: Funny? About as funny as having your kid's slaughtered in front of you.
  • If you want to encode linux compatible mov/qt files... select the Cinepak compressor. Xanim supports it and it provides a good picture quality (better than alternatives at least).

    mtor
  • Following up on someone else's comment, the specs for MPEG4 were released last year [mit.edu] with some reference code for structured audio [mit.edu].



    As for being innovative, I would be careful to distinguish between invention, incremental improvement and radically new. Universities are more likely to focus on the radically new, especially exotic languages which tests out specific ideas that eventually get incorporated into mainstream (orthogonal persistance is one example coming through the current pipeline). Application developers focus on the inventions that make like simpler, creating the killer apps of the day (VisiCalc for spreadsheets), followed by later imitators and refinements. It generally takes something about 10 years in moving major technologies from university to mainstream (assuming that anyone is interested :-( ).


    Considering that most people can't live on air for 10 years, Linux hackers usually end up with (hopefully) decent jobs and play around in their spare time. The amazing factor is that the relatively recent arrival of the web which allows many slices of people's spare time to accumulate into solid products, especially when they have the time luxury to reengineer a clean architecture.


    Commercial vendors on the other hand have to keep in mind certain things like pleasing the stock-holders whose gracious generosity has lent them some trifling few billion to accelerate development and hype their products. Time is not a luxury and corporate secrecy (due to requirements for patenting) is an absolute. This leads to a rather closed worldview in which old techniques applied to a different setting is interpreted as "innovation". In my book truely innovative companies are those that have creately completely new sectors of the computer industry (Adobe for desktop publishing, SGI for OpenGL, AutoDesk for CAD) that wouldn't have existed otherwise.


    The big problem that the Linux crowd has to address is to separate proprietary from open from expensive. Some code by it's very nature is expensive to develop (safety/fault tolerant stuff because of extensive testing). Other stuff like compilers are needed in the intermediate stages before creating the sale goods to consumers and business. Despite what people think, there is no free beer (unless you're prepared to go out and plant the crops and brew it yourself).

    LL

  • Agreed. One of the reasons that MP3 has gone so far is because it is cross-platform. The same holds true with the realplayer. RealNetworks has gained support because they have a player for linux, mac & windows. If Apple wants to get ahead with quicktime, then they need to be sure that their format runs on any platform. Apple can gain an edge by porting to all platforms possible. Microsoft is going to stay behind because they won't write software for other platforms. This is keyt to gaining industry-wide support. Is having your streaming software run only on one platform better because you push and push your OS on everyone you can? Or is it simply better to support it on multiple platforms because you know that its less likely that you'll have 100% OS market domination?
  • Yes, but do any of them play Quicktime 4? The thrust of the comment was that the new Quicktime 4 format was not supported or open.
  • Yes, but most Linux users don't do a whiff of development. Even so, they feel they should "get involved", so they really have no recourse apart from complaining, loudly, to whomever will listen.

    Linux used to be a predominantly development-oriented community, but the numbers of pedagogues have grown so quickly that they've dwarfed the real developmers in terms of numbers.

    It's hard to blame them. The Net gives them a voice, Linux gives them a cause, and Microsoft gives them a Skeletor/Darth Vader/Whatever to hate. The rest is just socialization.

    MJP
  • I certainly agree that any programmer should be free to choose his own license (commercial, shareware, or open source), and if the end users don't like it, they should use something else rather than complaining.

    However, I have to disagree with your statement that open source is only appropriate for college students, grant recipients, and lecturers. I would say that it is often the most appropriate licence for anyone who writes software for fun rather than livelyhood.

    I, for instance, make a sufficient living as a professional programmer, but when I write stuff for fun on my own time, just finishing the program and having its functionality available to me is its own reward. I don't need the hastles of managing shareware, and besides, I know my software can benefit more people when it's free (in both senses of the word). I'm sure I'm not alone in this.

    --Div.


    But my grandest creation, as history will tell,
  • many companies have agreements with the author of Xanim to distribute binary only decoders for their formats. I don't see why Sorenson couldn't do the same.

    My understanding is that Sorenson's agreement with Apple is such that they cannot distribute the codec in any way other than their "professional" product.

    That story sounds a little odd to me, as one would think Sorenson could license and distribute their software in any way they please, but it's possible Apple asked them for exclusive rights.
  • Speaking of MPEG, does anyone know of any *nix software that can actually *compress* MPEG movies? I'm sure there is some, but it doesn't seem to be quite as publicised as it probably should. I do a lot of POV-ray animations, and find myself compiling GIF animations to view them under Linux, which is just about the silliest animation format ever made. When I do a final render, I have to reboot into MacOS and use a shareware program called Moover to compile the frames into Quicktime. This is quite possibly the most annoying operation ever, and would very much like some software that I could use under Linux that could turn a bunch of frame images into an MPEG movie.

    Look on Freshmeat today. Somebody just posted something called "MPEG Tools 1.0" which is a collection of various tools from around the internet for encoding MPEG-1 files (with all the cool stuff like stereo sound, ...)

    "Software is like sex- the best is for free"
  • I don't think you have to get so defensive. Yeah, we can all open the quicktime file and grab the info. The file format is open, big deal. But they contain information that is decoded by the codec. So without access to the proper codecs, the file is useless...so what's the point in running around saying "Hey! I can open this file because I know the file format!"? It's useless without all the parts, so people just collectively agree that QuickTime 4 sucks.

    I've always thought that QuickTime was of the better computer movie formats. Given a choice between a QuickTime or AVI, I'd always pick the QuickTime. Now with those open file format QuickTime files containing information I can't decode, I go for the MPEGs now. AVIs still suck.

    I hope that Apple and all the other codec people will lighten up and say we can all use their codecs for making movie players. They can still charge out the ass for the authoring software.

    Oh well.

    -David
  • mtv for Linux, yeah... mtv doesn't work as well other unices (FreeBSD runs it under Linux emulation only), is not free in any sense (other than a 40 second or so with sound). If MpegTV would be so nice as to release the source code... but I don't think they will. Xanim can play some mpegs, but not all of them (Unsupported block type: 0E or something like that).
    What about that quicktime library? Is it making any progress, and is it useable for such a project?
  • MPEG4 = QuickTime "based"/standard platform or something, I wouldn't talk if I didn't know anything about the company or QT if I were you ;-/
  • I think the Linux users in this discussion are trying to be reasonable. All they are asking for is the Sorensen codec, not Quicktime itself (the API, player, whatever). Please explain to me how Apple profits by not allowing Sorensen to release their codec (in binary format), when 90% of the population already has access to the technology via Windows. Linux users wouldn't even get editing capabilities or any of the other nifty stuff available in the Windows version of QT.
    Why is that an unreasonable request?
  • As some MIT guy pointed out during a slashdot discussion on mp3, it is extremely difficult to design audio / video codecs. While there are many people with the knowledge to design operating systems or compilers, very few people can do the same for codecs. Once a codec is designed, implementing it is easy (e.g. writing an mp3 player). Design includes running large numbers of tests with many persons, because no automated comparison of algorithms can be done. This need for PhD-level people and money for the tests makes it hard for free software to get a foot into the door. Also, the free codec had to become an accepted standard, which is a hard thing of its own.
  • USB....
    MS usb hardware runs without an MS driver, The mac generic drivers for USB mice would do alot (many are already using MS usb stuff), but MS bought up a small shareware packet that had drivers for all sorts of USB mice to complement the mice.
    That's the usual way they get good technologie up there in redmond.
  • This "you better give it away or I'll give it away" attitude amongst free software fanatics is exactly what scares real software companies away from supporting open source OSes.

    I personally think anyone who feeds, clothes, or houses, or provides computers or connectivity RMS should be hunted down by a posse of real, paid developers.

  • First off, thanks for the excellent software you have on your site!

    The general idea towards making money from Linux software is to give away a [possibly feature limited, but still useful] version of your software, but to make money elsewhere - either via support, or via selling a more full-featured version of the software. Broadcast 2000 certainly seems to be something that you could use this approach with.
  • There are a number of MPEG1 players for Linux, but none for MPEG2 or MPEG4. MPEG2 source is available, though.

    However comparing MPEG to AVI or QT is an apples-to-oranges comparison. AVI and QT are fileformats and frameworks, whereas MPEG is a fileformat and a CODEC. AVI and QT can be used with the uncompressed RGB/DIB and YUV CODECs, as well as the public domain H.263 implementations, and any other CODEC you care to implement and register a FOURCC for.

    Not all CODECs (such as any of the MPEG versions) are cuitsable for all purposes. Different usages require different quality, bitrate, compress-time and decompress-time characteristics. There's no such thing as a one-size-fits-all CODEC.
  • Basically none of the modern low-bitrate CODECs are available for Linux for any video format. The only exception that I know of is Telenor's H.263 implementation, which is open-source and which xanim supports for AVI.

    http://www.fou.telenor.no/brukere/DVC/h263_softw are/

    The other option is MPEG1, which is really currently the best choice for multi-platform compressed video.



  • Compose a brief email. Use proper grammar and correct spelling. Make good arguments. Tell Steve that MP3s are successful; he'll know this. Tell Steve that MP3s are successful because the CODEC is pretty open (despite its growing pains). Tell Steve that the more open the CODECs that QT uses, the greater the likelihood that QT will catch on, and that this means there's no way in hell that Microsoft will be able to "knife the baby" (read Avie Tevanian's MS v DOJ testimony). Tell Steve that open standards work (he probably knows this by now, hopefully). Tell Steve that it wouldn't be too hard for Apple's programmers to do, since Linux and MacOS X are quite a bit alike. And tell Steve that you'd very much like to work with QT media (it's movies, sure, but it's so much more) on your platform. Because Steve knows that he sells hardware to the people that create the media and that the more people who use QT means that more content producers will create QT media and that means Apple sells more fully-loaded workstations.

    When you've proofread your email, you can then send it to: leadership@apple.com

    You may not believe it, but when a lot of people write to that email address, Apple responds appropriately. Just don't expect Apple to get QT working on Linux before January; I hear they're pretty busy these days...


    Jon
  • First of all I think there is some confusion (at least in my mind) around QuickTime and the .mov file format. Installing QuickTime on a Mac or a pc should allow you to play a whole bunch of file formats (you can find a whole list here [apple.com]).
    The QuickTime file format is more like a meta file format that can include a whole bunch of codecs even sprites and filters.

    So apple has the choice of opening up the format or the Quicktime "driver" (not sure driver is the right word here) each desision would have diferent implications in the short run.

    Opening up the file format would be complicated as it would require all the licenced codecs to be opened up also. Sorenson, Cinepac etc... now these are not owned by Apple.

    Now Apple might be able to open up the "driver" This would allow a maximum number of platforms to read their format which would encourage multimedia developers to continue developing on the mac translating into better mac sales. Now I am not even sure Apple can open this part up to the public as it might also contain non Apple code.

    So for us user it would make all the sense in the world to open the QT format and "driver" but sadly it might not be in the cards. However this does not prevent Apple from porting Quicktime to Linux and co. They will be forced to do it anyway for MacOS X and the jump from there to BSD and Linux should not be that enourmous. And helping Linux hurts Windows a lot more then it hurts Apple.
  • How is this funny?
  • I've been a /. reader for a while now. I am very interested in the Open Source movement, and I'm even going to install LinuxPPC one of these days (I've already partitioned). I have great respect for the Linux community.

    Yet, not an Apple-related thread goes by without Linuxers ranting about the company. First the complaints were about Apple being a closed, proprietary company. Then they released Darwin, and many complained that it was not going far enough. Then they made a usable system out of it, and there were complaints that it's inferior to Linux. They open-sourced the QuickTime Streaming Server, something they could have made money from, and now many are complaining that they don't make a Linux client. It does not seem to matter to anyone that the server has already been ported to Linux (and integrated into Apple's source tree), effectively creating competition that Apple did not need to have. All some people care about is what they don't have.

    As someone who follows Apple very closely, I believe that QuickTime is the most important technology the company has. It is vital to the company's continued resurgence that QuickTime do better than RealPlayer and Windows Media Player. The company makes tools for creating content and devices for viewing and interacting with it. Therefore as Linux becomes more viable on the desktop, it is essential that they support it. It does not take an insider connection to infer that they will do so for that reason (although it helps... ;-)).

    Before they can do this however, they need to give themselves a head start (they ARE a company, after all). Right now they must give QuickTime for MacOS X 100% parity with the traditional MacOS and Win32 versions. Not to mention any other new features they might be working on...

    So just for once, I ask you all to give Apple a chance to prove itself. They are not the evil company you think they are. I won't get into why they were a "closed" company in the first place (has a lot to do with history and the way companies used to be organized), but the fact is that they're trying to be open now. So don't discourage them, ok?

  • > I guess this is the point where Microsoft announce benchmarks showing that their player is faster on a quad Xeon system with 4Gb of RAM :-)

    ...yeah, faster at displaying a single black AVI frame :)
  • Well, I don't really care about watching movies.. I want access to the bitstream so that I can do image processing!

    I've yet to find a well-documented video API under linux... makes developing certain (cool ) applications very very difficult! I've just been doing "raw" videos... Not very good for displaying due to I/O restrictions, and not very good for your HD, but gimme something better and I'll use it!

    That being said, Sorenson compression seems to be the "cleanest" format out there (counting formats that do any decent compression), and I'm deeply saddened that its "protected" under US patent law.

    The author of xanim had something about talking to apple about (not)letting him implement it a while back, but no go... apple won't let go.
  • by Highlander ( 93036 ) on Saturday July 10, 1999 @02:11PM (#1809358)
    Those interested in playing back MPEG 1 videos with sound on Linux might want to check out: http://www.lokigames.com/opensource/opensource.htm l. Source is available under the LGPL.

    Scott Draeker
    President
    Loki Entertainment Software

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