Date / Time |
Story |
Tuesday September 25, 2018 @03:08PM |
Myst, One of the Most Influential Games Ever, Turns 25 |
Thursday October 17, 2013 @07:32PM |
Myst Creators Announce Obduction |
Tuesday September 24, 2013 @06:15PM |
Myst Was Supposed To Change the Face of Gaming. What Is Its Legacy? |
Thursday August 18, 2011 @12:06PM |
Coming Soon, Shorter Video Games |
Wednesday February 17, 2010 @02:19AM |
Myst Online: Uru Live Returns As Free-To-Play |
Wednesday February 10, 2010 @01:03AM |
Uru Live returns as free-to-play |
Sunday September 27, 2009 @12:37PM |
Imagination In Games |
Saturday September 05, 2009 @09:09AM |
Re-Examining the Immersion Factor For First-Person Shooters |
Friday August 21, 2009 @12:19PM |
A Video Ad, In a Paper Magazine |
Monday March 02, 2009 @05:42PM |
Creating 3D Environments Without Polygons |
Tuesday December 16, 2008 @09:15AM |
Adventure Game Interfaces and Puzzle Theory |
Saturday December 13, 2008 @03:04PM |
Cyan Worlds To Open-Source Myst Online: Uru Live |
Monday November 10, 2008 @10:06AM |
Non-Violent, Cooperative Games? |
Thursday November 06, 2008 @07:01AM |
How Do Games Grow Up? |
Thursday September 11, 2008 @09:03PM |
Will Modern Games Stand the Test of Time? |
Monday July 28, 2008 @11:00PM |
Have Modern Gamers Lost the Patience For Puzzles? |
Sunday June 08, 2008 @05:29AM |
HyperCard Comes Back From the Dead to the Web |
Tuesday November 06, 2007 @10:41PM |
Slouching Toward Black Mesa |
Tuesday October 10, 2006 @10:55AM |
Fans Celebrate the Return of Uru Live |
Tuesday October 03, 2006 @07:19PM |
A GUI For Books |
Thursday July 27, 2006 @04:40PM |
Can Games Make You Cry? |