Stats

Real Estate Firm Identifies America's 'Top 25 Tech Cities' (cushmanwakefield.com) 91

Cushman & Wakefield, one of the world's largest real estate firms, launched a new report identifying America's top tech cities. An anonymous reader quotes their report: Washington, DC has emerged as the promising tech city center after San Jose (Silicon Valley) and San Francisco... A dominating hub for life sciences and government, Washington, DC also serves as a significant outpost for tech companies seeking proximity to policymakers as well as for burgeoning cyber-security investment. The top 25 tech cities were determined by analyzing the concentration of factors such as talent, capital, and growth opportunity -- the key ingredients that comprise a tech stew. The heartiest of these tech epicenters are: 1. San Jose, CA (Silicon Valley); 2. San Francisco, CA; 3. Washington, DC; 4. Boston/Cambridge, MA; and 5. Raleigh/Durham/Chapel Hill, NC...

Report co-author and Regional Director, Northwest U.S. Research at Cushman & Wakefield, in San Francisco, Robert Sammons, said that while it was not surprising to see San Jose (Silicon Valley) and San Francisco continue to dominate, that mass-transit issues and escalating housing costs in those areas have fanned a tech spillover into secondary markets such as Austin (no. 7), Denver (no. 8), San Diego (no. 9), and Salt Lake City (no. 24)... Mr. Sammons cited cost-of-living in Seattle (no. 6) as a lingering issue, somewhat mitigated by a recent uptick in residential development that's outpacing San Francisco's, as well as mass transit challenges.

There's also several cities in the Midwest among the top tech cities, including Madison, Wisconsin (no. 10), Minneapolis/St. Paul, Minnesota (no. 11), Indianapolis, Indiana (no. 23), and Nashville, Tennessee (no. 25).
Stats

New Threat To Traditional Sports Leagues: Millennials Prefer Watching eSports (venturebeat.com) 189

Professional sports leagues "officially have a millennial problem," writes VentureBeat, citing some interesting findings from L.E.K. Consulting.
  • 40% of millennials prefer watching esports to traditional sports
  • 26% of millennial eSports enthusiasts reported a significant uptick in eSports viewing over the past year
  • 61% of esports followers said they spent less time watching TV over the past 12 months, and 45% said they had cut back on traditional sports viewing
  • Together millennials -- ages 17-34 -- and Generation Z peers -- age 16 and under -- comprise 45% of America's consumer base

"At a certain point, this comes down to a new form of media better serving an upcoming generation of consumers," concludes VentureBeat. "Esports leagues are all online. Most matches stream for free on sites like Twitch. They are available on the web or through smartphone apps. Competitive gaming is easily accessible, and it lives where Millennials are already spending their time."

Maybe that's why Major League Baseball's video streaming company recently paid $300 million for the right to stream League of Legends through 2023.


Stats

Are There More Developers Than We Think? (redmonk.com) 191

JavaScript's npm package manager reports 4 million users, doubling every year, leading to an interesting question from tech industry analyst James Governor: Just how many developers are there out there? GitHub is very well placed to know, given it's where (so much) of that development happens today. It has telemetry-based numbers, with their own skew of course, but based on usage rather than surveys or estimates. According to GitHub CEO Chris Wanstrath, "We see 20 million professional devs in the world as an estimate, from research companies. Well we have 21 million [active] users -- we can't have more users than the entire industry"...

If Github has 21 million active users, Wanstrath is right that current estimates of the size of the developer population must be far too low... Are we under-counting China, for example, given its firewalls? India continues to crank out developers at an astonishing rate. Meanwhile Africa is set for crazy growth too... You certainly can't just count computer science graduates or software industry employees anymore. These days you can't even be an astronomer without learning code, and that's going to be true of all scientific disciplines.

The analyst attributes the increasing number of developers to "the availability, accessibility and affordability of tools and learning," adding "It's pretty amazing to think that GitHub hit 5 million users in 2012, and is now at 20 million." As for the total number of all developers, he offers his own estimate at the end of the essay. "My wild assed guess would be more like 35 million."
Medicine

The Older the Doctor, the Higher the Patient Mortality Rate, Study Finds (arstechnica.com) 136

An anonymous reader quotes a report from Ars Technica: The age of your doctor may impact the quality of the care you receive -- and even cut your chances of survival -- researchers report in the British Medical Journal. Harvard researchers looked over data on more than 700,000 hospital admissions of elderly patients cared for by nearly 19,000 physicians between 2011 and 2014. They found that mortality rates crept up in step with physician age. Patients with doctors under the age of 40 had a 30-day mortality rate of 10.8 percent. With doctors aged 40 to 49, mortality rates inched up to 11.1 percent, then to 11.3 percent with doctors 50 to 59, and 12.1 percent with doctors aged 60 or above. The stats are adjusted for a variety of variables, such as hospital mortality rates and severity of patients' illnesses. All the patients were aged 65 or older and on Medicare. Though the age-related mortality trend was significant overall, it broke down when researchers sorted doctors by caseloads. Older doctors who saw high volumes of patients didn't see their patients' mortality rates increase.
AI

Swarm AI Spectacularly Fails To Predict Kentucky Derby Winners A Second Time (techrepublic.com) 83

Thursday TechRepublic described the big prediction: In May 2016, a relatively unknown startup called Unanimous A.I. made big headlines when its AI-based platform used collective intelligence to create a prediction for the Kentucky Derby superfecta -- the top four horses, in order of finish. It made exactly the right pick, which returned $541.10 on a $1 bet... Churchill Downs took notice last year and decided to collaborate with Unanimous A.I. to create an official AI swarm made up of handicappers and racing analysts to predict the top finishers for this year's Derby. The track is calling this the "super-expert" Derby pick. On Wednesday, the handicappers logged into Unanimous A.I.'s UNU platform from across the US, and answered a series of questions that gradually narrowed down their picks from the field of 20 horses until they created consensus on the top four picks and the order of finish.
Here's my report on the results...
Stats

As Print Surges, Ebook Sales Plunge Nearly 20% (cnn.com) 206

An anonymous reader quotes CNN: Sales of consumer ebooks plunged 17% in the U.K. in 2016, according to the Publishers Association. Sales of physical books and journals went up by 7% over the same period, while children's books surged 16%. The same trend is on display in the U.S., where ebook sales declined 18.7% over the first nine months of 2016, according to the Association of American Publishers. Paperback sales were up 7.5% over the same period, and hardback sales increased 4.1%...

Sales of e-readers declined by more than 40% between 2011 and 2016, according to consumer research group Euromonitor International. "E-readers, which was once a promising category, saw its sales peak in 2011. Its success was short-lived, as it spiraled downwards within a year with the entry of tablets," Euromonitor said in a research note.

The article includes an even more interesting statistic: that one-third of adults tried a "digital detox" in 2016, limiting their personal use of electronics. Are any Slashdot readers trying to limit their own screen time -- or reading fewer ebooks?
Programming

Flawed Online Tutorials Led To Vulnerabilities In Software (helpnetsecurity.com) 96

An anonymous reader quotes Help Net Security: Researchers from several German universities have checked the PHP codebases of over 64,000 projects on GitHub, and found 117 vulnerabilities that they believe have been introduced through the use of code from popular but insufficiently reviewed tutorials. The researchers identified popular tutorials by inputting search terms such as "mysql tutorial", "php search form", "javascript echo user input", etc. into Google Search. The first five results for each query were then manually reviewed and evaluated for SQLi and XSS vulnerabilities by following the Open Web Application Security Project's Guidelines. This resulted in the discovery of 9 tutorials containing vulnerable code (6 with SQLi, 3 with XSS).
The researchers then checked for the code in GitHub repositories, and concluded that "there is a substantial, if not causal, link between insecure tutorials and web application vulnerabilities." Their paper is titled "Leveraging Flawed Tutorials for Seeding Large-Scale Web Vulnerability Discovery."
America Online

Verizon.net 'Gets Out Of The Email Business' (networkworld.com) 73

"We have decided to close down our email business," Verizon has announced -- in a move which affects 4.5 million accounts. Slashdot reader tomservo84 writes: Strangely enough, I didn't find out about this from Verizon, itself, but SiriusXM, who sent me an email saying that since I have a Verizon.net email address on file, I'd have to update it because they were getting rid of their email service. I thought it was a bad phishing attempt at first...
Network World reports that customers are being notified "on a rolling basis... Once customers are notified, they are presented with a personal take-action date that is 30 days from the original notification." But even after that date, verizon.net email addresses can be revived using AOL Mail. "Over the years we've realized that there are more capable email platforms out there," Verizon concedes.

"Migration is going well," a Verizon spokesperson told Network World. "I don't have any stats to share, but customers seem to appreciate that they have several choices, including an option that keeps their Verizon.net email address intact."
Medicine

88% Of Medical 'Second Opinions' Give A Different Diagnosis - And So Do Some AI (mayoclinic.org) 74

First, "A new study finds that nearly 9 in 10 people who go for a second opinion after seeing a doctor are likely to leave with a refined or new diagnosis from what they were first told," according to an article shared by Slashdot reader schwit1: Researchers at the Mayo Clinic examined 286 patient records of individuals who had decided to consult a second opinion, hoping to determine whether being referred to a second specialist impacted one's likelihood of receiving an accurate diagnosis. The study, conducted using records of patients referred to the Mayo Clinic's General Internal Medicine Division over a two-year period, ultimately found that when consulting a second opinion, the physician only confirmed the original diagnosis 12 percent of the time. Among those with updated diagnoses, 66% received a refined or redefined diagnosis, while 21% were diagnosed with something completely different than what their first physician concluded.
But in a related story, Slashdot reader sciencehabit writes that four machine-learning algorithms all performed better than currently-used algorithm of the American College of Cardiology, according to newly-published research, which concludes that "machine-learning significantly improves accuracy of cardiovascular risk prediction, increasing the number of patients identified who could benefit from preventive treatment, while avoiding unnecessary treatment of others."

"I can't stress enough how important it is," one Stanford vascular surgeon told Science magazine, "and how much I really hope that doctors start to embrace the use of artificial intelligence to assist us in care of patients."
Programming

Researchers Determine What Makes Software Developers Unhappy (vice.com) 149

Researchers recently surveyed 2,200 software developers to calculate the distribution of unhappiness throughout the profession, and to identify its top causes, "incorporating a psychometrically validated instrument for measuring (un)happiness." An anonymous reader quotes Motherboard: Daniel Graziotin and his team found their survey subjects via GitHub. Contact information was found by mining archived data for past public GitHub events, where email addresses are apparently more plentiful. They wound up with 33,200 records containing developer locations, contact information, and employers. They took a random sampling from this dataset and wound up with about 1,300 valid survey responses... According to survey results released earlier this month, software developers are on average a "slightly happy" group of workers...

Survey responses were scored according to the SPANE-B metric, a standard tool used in psychology to assess "affect," defined as total negative feelings subtracted from total positive feelings. It ranges from -24 to 24. The mean score found in the developer happiness survey was 9.05. Slightly happy. The minimum was -16, while the maximum was 24. So, even in the worst cases, employees weren't totally miserable, whereas in the best cases employees weren't miserable at all.

The paper -- titled "On the Unhappiness of Software Developers" -- found that the top cause of unhappiness was being stuck while solving a problem, followed by "time pressure," bad code quality/coding practices, and "under-performing colleague."

And since happiness has been linked to productivity, the researchers write that "Our results, which are available as open data, can act as guidelines for practitioners in management positions and developers in general for fostering happiness on the job...unhappiness is present, caused by various factors and some of them could easily be prevented."
Programming

Salary-Comparing Survey Identifies Top-Paid Developers, Discovers North America Pays Better (linux.com) 267

21,000 developers were surveyed for this year's annual survey by VisionMobile -- and for the first time, they were asked about their salaries. An anonymous reader quotes Linux.com: [S]killed cloud and backend developers, as well as those who work in emerging technologies including Internet of Things, machine learning and augmented/virtual reality can make more money than frontend web and mobile developers whose skills have become more commoditized... The top 10 percent of salary earners in AR who live in North America earn a median salary of $219,000, compared with $169,000 for the top earning 10 percent of backend developers, according to the report... New, unskilled developers interested in emerging tech will have a harder time finding work, and earn less than their counterparts in more commoditized areas, due both to their lack of experience and fewer companies hiring in the early market.

Along with skill level and software sector, developer salaries also vary widely by where they live in the world. A web developer in North America earns a median income of $73,600 USD per year, compared with the same developer in Western Europe whose median income is $35,400 USD. Web developers in South Asia earn $11,700 in South Asia while those in Eastern Europe earn $20,800 per year.

For developers who want to move up in the world, VisionMobile suggests "Invest in your skills. Do difficult work. Improve your English. Look for opportunities internationally. Go for it. You deserve it!"
Bitcoin

Venezuelan Developers Are Using Bitcoin, Rare Pepe Trading Cards To Fight Against a Dismal Economy (cryptoinsider.com) 93

According to Crypto Insider, Venezuelan developers have been selling "rare pepes" -- trading cards that contain unique illustrations and photoshops of the character Pepe the Frog. While the trading cards started out as nothing more than a joke, many of them have been traded for thousands of dollars on the Counterparty platform, which is built on top of Bitcoin, and have provided a way for many developers to sustain themselves in Venezuela's poor economy. From the report: The basic idea behind the issuance of rare pepes on top of the Counterparty platform is that it enables scarcity in a digital world. Each rare pepe card is linked to a little bit of bitcoin through a practice known as coin coloring. Whoever owns the private keys associated with the address where the bitcoins that represent a specific rare pepe card is located is the one who owns that particular trading card. Now, a group of developers in Venezuela are building games similar to Hearthstone and Pokemon where the rare pepe trading cards will play an integral role. If you go to rarepepe.party right now, you're mainly presented with a video of what the first game based on the Rare Pepe digital trading cards will look like. The concept is similar to Hearthstone or Magic: The Gathering where players essentially do battle with their opponents via characters on trading cards, which have specific stats and features. In this case, the characters are various rare pepes. With many rare pepes already released (you can view them in the official rare pepe directory), the developers behind Rare Pepe Party are attempting to provide a use case for these new trading cards. While some rare pepe cards already have stats on them, the developer who chatted with Crypto Insider says those stats may not mean much when it's time to play the game. While rare pepes are nothing more than fun and games for much of the developed world, they're a matter of survival in Venezuela. "We're based in Venezuela, and our business has been saved by bitcoin many times," said the developer. The developer claims roughly 80 percent of the offices around the area where Rare Pepe Party is being developed have shut down over the past year. The biggest businesses on their street have also dropped as much as 90 percent of their employees.
Stats

America's Most Affordable Cities For Tech Workers: Seattle, Austin, and Pittsburgh (prnewswire.com) 127

"Seattle tech workers who own their homes can expect to have about $2,000 more in disposable income each month than tech workers in the Bay Area," according to a new study from LinkedIn and Zillow. An anonymous reader writes: "For technology workers who rent, Seattle, Austin and Pittsburgh, Pennsylvania came out on top among the housing markets analyzed, with the Bay Area at #4..." the two companies reported. "Salaries for other industries don't hold up as well in the San Francisco area, though. Even highly-paid finance workers keep only about 32 percent of their incomes after paying for housing and taxes. In Charlotte or Chicago, they can pocket a median of 61 percent."

The Bay Area's high housing prices are apparently offset by the high salaries paid there to tech workers, according to the study. Even so, both home owners and renters pay roughly half the median income for housing on the west coast, "while a rental in the middle of the country costs more like 25 percent of the median income."

The report also identified the best cities for health workers -- Phoenix, Indianapolis, and Boston -- as well as for finance workers, who do best in Charlotte, Chicago and Dallas. The top 15 cities for tech workers also included those same cities except Chicago and Phoenix, while also including known tech hotspots like Denver, Atlanta, and Washington, D.C. But surprisingly the top 15 best cities for tech workers also included Detroit, Nashville, St. Paul (Minnesota) and Tampa, Florida.
Television

Streaming TV Sites Now Have More Subscribers Than Cable TV (axios.com) 47

Nielsen reported this week that millennials "spend about 27% less time watching traditional TV than viewers over the age of 35," possibly threatening the dominance of cable TV. An anonymous reader quotes Axios: Streaming service subscribers (free or paid) increased again (68% in 2016 vs. 63% in 2014) and have caught up with the percentage of paid TV service providers (67%) for the first time ever, according to the Consumer Technology Association's new study, The Changing Landscape for Video and Content. The rise of streaming services represents a shift in consumption habits towards cord-cutting, primarily amongst millennials.
Some other trends are impossible to ignore. 2016 also saw a saw dramatic drops in the use of physical disks -- from 41% in 2015 to just 28% -- as well as another big drop in the use of antennas, from 18% to just 10%.
Microsoft

94% of Microsoft Vulnerabilities Can Be Mitigated By Turning Off Admin Rights (computerworld.com) 238

An anonymous reader quotes Computerworld: If you want to shut out the overwhelming majority of vulnerabilities in Microsoft products, turn off admin rights on the PC. That's the conclusion from global endpoint security firm Avecto, which has issued its annual Microsoft Vulnerabilities report. It found that there were 530 Microsoft vulnerabilities reported in 2016, and of these critical vulnerabilities, 94% were found to be mitigated by removing admin rights, up from 85% reported last year. This is especially true with the browser, for those who still use Microsoft's browsers. 100% of vulnerabilities impacting both Internet Explorer and Edge could be mitigated by removing admin rights, Avecto reported... Windows 10 was found to have the highest proportion of vulnerabilities of any OS (395), 46% more than Windows 8 and Windows 8.1 (265 each). Avecto found that 93% of Windows 10 vulnerabilities could be mitigated by removing admin rights.
Of course, the stats are based on vulnerabilities announced in Microsoft Security Bulletins, but there's an overwhelming pattern. Turning off admin rights mitigated the vast majority of vulnerabilities, whether it was Windows Server (90%) or older versions of Microsoft Office (99%). And turning off admin rights in Office 2016 mitigated 100% of its vulnerabilities.
Wikipedia

34 'Highly Toxic Users' Wrote 9% of the Personal Attacks On Wikipedia (bleepingcomputer.com) 174

Researchers used machine learning to analyze every single comment left on Wikipedia in 2015. An anonymous reader shares their results: 34 "highly toxic users" were responsible for 9% of all the personal attacks in the comments on Wikipedia, according to a research team from Alphabet's Jigsaw and the Wikimedia Foundation. They concluded that "significant progress could be made by moderating a relatively small number of frequent attackers." But at the same time, in Wikipedia's comments "less than half of attacks come from users with little prior participation; and perhaps surprisingly, approximately 30% of attacks come from registered users with over a 100 contributions. These results suggest the problems associated with personal attacks do not have an easy solution... the majority of personal attacks on Wikipedia are not the result of a few malicious users, nor primarily the consequence of allowing anonymous contributions."

The researchers "developed a machine learning algorithm that was able to identify and distinguish different forms of online abuse and personal attacks," reports Bleeping Computer, adding that the team "hopes that Wikipedia uses their study to build a comments monitoring dashboard that could track down hotspots of abusive personal attacks and help moderators ban or block toxic users." The paper describes it as a method "that combines crowdsourcing and machine learning to analyze personal attacks at scale."

Open Source

LinuxQuestions Users Choose Their Favorite Distro: Slackware (zdnet.com) 145

ZDNet summarizes some of the surprises in this year's poll on LinuxQuestions, "one of the largest Linux groups with 550,000 member". An anonymous reader quotes their report: The winner for the most popular desktop distribution? Slackware...! Yes, one of the oldest of Linux distributions won with just over 16% of the vote. If that sounds a little odd, it is. On DistroWatch, a site that covers Linux distributions like paint, the top Linux desktop distros are Mint, Debian, Ubuntu, openSUSE, and Manjaro. Slackware comes in 28th place... With more than double the votes for any category, it appears there was vote-stuffing by Slackware fans... The mobile operating system race was a runaway for Android, with over 68% of the vote. Second place went to CyanogenMod, an Android clone, which recently went out of business...

Linux users love to debate about desktop environments. KDE Plasma Desktop took first by a hair's breadth over the popular lightweight Xfce desktop. Other well-regarded desktop environments, such as Cinnamon and MATE, got surprisingly few votes. The once popular GNOME still hasn't recovered from the blowback from its disliked design change from GNOME 2 to GNOME 3.

Firefox may struggle as a web browser in the larger world, but on Linux it's still popular. Firefox took first place with 51.7 percent of the vote. Chrome came in a distant second place, with the rest of the vote being divided between a multitude of obscure browsers.

LibreOffice won a whopping 89.6% of the vote for "best office suite" -- and Vim beat Emacs.
Education

Pioneering Data Genius Hans Rosling Passes Away At Age 68 (bbc.com) 53

An anonymous reader writes: On Tuesday, Sweden's prime minister tweeted that Hans Rosling "made human progress across our world come alive for millions," and the public educator will probably best be remembered as the man who could condense 200 years of global history into four minutes. He was a geek's geek, a former professor of global health who "dropped out" because he wanted to help start a nonprofit about data. Specifically, it urged data-based decisions for global development policy, and the Gapminder foundation created the massive Trendalyzer tool which let users build their own data visualizations. Eventually they handed off the tool to Google who used it with open-source scientific datasets. The BBC describes Rosling as a "public educator" with a belief that facts "could correct 'global ignorance' about the reality of the world, which 'has never been less bad.'" Rosling's TED talks include "The Best Data You've Never Seen" and "How Not To Be Ignorant About The World," and in 2015 he also gave a talk titled "How to Beat Ebola." Hans Rosling died Tuesday at age 68.
Security

Which US Cities Have The Worst Malware Infection Rates? (techrepublic.com) 52

A new report from Enigma Software Group identifies the American cities with abnormally high infection rates for malware. An anonymous reader quotes TechRepublic: In 2016, Tampa, Orlando, and St. Louis each had malware infection rates per capita more than five times the national average -- the highest in the U.S., the report found. Those same three cities were also at the top of the list of highest infection rates in 2015... ESG compiled malware detection data from its SpyHunter anti-spyware software in the 100 largest cities in the US in all of 2016.
Two Ohio cities also made it into the top ten for malware infection rates -- Cleveland and Cincinnati -- as well as Washington D.C. (with an infection rate 242% higher than the national average). But the infection rates drop noticeably after the top 10, with Miami (at #14) the last city with an infection rate more than double the national average. Interestingly, the top 35 cities include major high-tech centers like Seattle, Austin, Boston, and San Jose.
Stats

Massive Study Links IP Addresses Per Capita To GDP (itnews.com.au) 64

Three researchers "decided to scan the entire IPv4 address range every 15 minutes between 2006-2012 to work out what insights they could gain from humanity's mass connection to the internet," reports ITnews. The study...analysed data from 411 large regions from middle to high-income countries and found a positive correlation between GDP per capita and the number of IP addresses per head. A 10% increase in IP addresses per capita was associated with an 0.8% hike in GDP, the analysis found. The researchers cautioned that the output and productivity growth they noted when the number of IP address increased was correlation rather than causation. Service-oriented sectors -- such as publishing, news, film production, administrative support, and education -- appear to have suffered a negative effect from increasing internet penetration [PDF]. The researchers believe these sectors were susceptible to competition from cheaper outsourcing providers.
Slashdot Bismillah pointed out that the researchers also measured sleeping patterns over seven years, assuming IP addresses of internet-connected devices generally correlated to people who were awake. According to the article, "They found that sleep patterns may be changing and converging around the world: Europeans slept less, East Asians more, while Americans' sleeping patterns remained static over the seven-year period."

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